Homebrew Dragonborn Goliath Species Details
Born from the ancestry of Dragons and raised in the highest mountain peaks, Dragonborn Goliaths are considered extremely rare to find, rarer to befriend, and very deadly. They wield the physical power of goliaths and live in livable environments for their draconic ancestry. They are sometimes filled with great might and pride or regret and sorrow, making them very hard to interact with unless you want your head shoved far into a stone wall. They are usually hatched from eggs and, if sent to war, destroy an army in one fell swoop.
If a tribe of Dragonborn and a tribe of Goliaths fuse, over time the society becomes intermixed entirely if all goes well for relations. Dragonborn goliath women are a complex bunch, some laying eggs and some giving live birth, depending on the maternal ancestry of the mother. Some who lay eggs can breastfeed and some who give live births may not be able to. Dragonborn men, on the other hand, do not have varying reproductive methods as women do.
Dragonborn often being taught self-reliance and goliaths taught to pull their weight for the whole of the tribe, Dragonborn goliaths strike a somewhat odd mix of both. Seeing as some are more individualistic than others, sometimes become great adventurers or leaders. Those who are more attuned to the more collective mindset may stay within the confines of the tribe but individualism is definitely not absent as many enjoy doing their own hobbies that may differ drastically from person to person. Coming back to the more individualistic people of this race, those who become great adventurers are seen as pulling their weight as they bring glory to the tribe if successful in pursuing their goals. On the other hand, failure is seen as disgracing to the tribe and as a failure to pull their weight. As a result, if an adventurer returns with many failures, he is seen as useless and may be cast out from the tribe.
Dragonborn Goliath Traits
As a goliath, you have these special traits.Creature Type
You are a Humanoid.
Size
Your size is Medium (about 7–8 feet tall).
Speed
Your Speed is 30 feet.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Languages
Your character knows Common, Draconic, and Giant.
Powerful Build
You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Giant Ancestry
You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest:
Cloud’s Jaunt (Cloud Giant). As a Bonus Action, you magically teleport up to 30 feet to an unoccupied space you can see.
Fire’s Burn (Fire Giant). When you hit a target with an attack roll and deal damage to it, you can also deal 1d10 Fire damage to that target.
Frost’s Chill (Frost Giant). When you hit a target with an attack roll and deal damage to it, you can also deal 1d6 Cold damage to that target and reduce its Speed by 10 feet until the start of your next turn.
Hill’s Tumble (Hill Giant). When you hit a Large or smaller creature with an attack roll and deal damage to it, you can give that target the Prone condition.
Stone’s Endurance (Stone Giant). When you take damage, you can take a Reaction to roll 1d12. Add your Constitution modifier to the number rolled and reduce the damage by that total.
Storm’s Thunder (Storm Giant). When you take damage from a creature within 60 feet of you, you can take a Reaction to deal 1d8 Thunder damage to that creature.
Draconic Ancestry
Choose one type of dragon from the Draconic Ancestry table. You gain resistance to a damage type stated in the Damage Resistance column of your chosen dragon.
| Dragon | Damage Resistance |
|---|---|
| Black | Acid |
| Blue | Lightning |
| Brass | Fire |
| Bronze | Lightning |
| Copper | Acid |
| Gold | Fire |
| Green | Poison |
| Red | Fire |
| Silver | Cold |
| White | Cold |
Comments