Homebrew cave Halfling Species Details

halfling that have been pushed away by there love of gold and treasure

cave Halfling Traits

Ability score increase,age,size,speed,darkvision,lucky brave, halfling nimbleness,launguage

Ability Score Increase

2 Dexterity, +1 Constitution [use for to add to the stats 

Feral Resilience / Survivor's Tenacity

A bonus to saving throws against poison, disease, or being frightened (representing a harsh life of eating raw cave-meat and surviving brutal conditions). Or, a once-per-long-rest feature where dropping to 0 hit points drops them to 1 instead, keeping them kicking when things get desperate.

Age

They reach adulthood around age 20 and can live up to several centuries, their lifespans often stretched or warped by dark, subterranean environments.

Size

Your size is Small. You fit into tight spaces and narrow tunnels with ease.

Speed

Your base walking speed is 30 feet, and you have a Climbing Speed of 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Feral Jaws & Claws

Your sharp teeth and long nails are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing or piercing damage equal to 1d6 + your Strength or Dexterity modifier, rather than the normal bludgeoning damage for an unarmed strike.

Survivor’s Tenacity

When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can't use it again until you finish a long rest.

Languages/talking

You can speak, read, and write Common and Undercommon and one other