Homebrew Dracul V.S Species Details

 draculs are half-fiends, which are the result of a very powerful devil breeding with a creature of draconic blood. draculs usually are chaotic and look like large silver Dragonborn but have bat-like wings, a forked or barbed tail, and pitch-black or red eyes. Once draculs reach adulthood they feel an innate need to live full and accomplished lives, To them this means achieving great power, victory and gaining glory in battle, and seducing humanoids.

Dracul V.S Traits

Your draconic and devilish heritage manifests in a variety of traits you share with other dracul.

Ability Score Increase

Your Strength score increases by 1,  your Constitution increases by 1, and your Charisma score increases by 1.

Age

Dracul's grow quickly. They walk hours after hatching, attain the size and development of a 8-year-old human child by the age of 3, and reach adulthood by 10. They live about 500 years

Charming Lineage

You have the suggestion spell prepared and can cast it once per long rest without expending a spell slot or components. When you roll a 7 or lower on a charisma skill check you can reroll. Once you activate this feature you must use the new roll. You can use this feature proficiency bonus per long rest.

Speed and Size

Draculs are taller and heavier than Dragonborn, standing over 9 feet tall and averaging almost 400 pounds. Your size is medium. Your base walking speed is 20 feet. and 20 flying speed.

Chaotic Ancestry

You have draconic and fiendish ancestry. Choose one type from the Ancestry table. Your breath weapon and damage resistance are determined by the type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Fiend Fire 20 ft. cone (Dex. save)
Dragon Cold 20 ft. cone (Con. save)
     
     

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 3d4 damage on a failed save, and half as much damage on a successful one. The damage increases to 5d4 at the 6th level, 6d4 at the 11th level, 7d4 at 16th level, and 8d4 at 20th level After you use your breath weapon twice, you can’t use it again until you complete a long rest.

Damage Resistance

You have resistance to the damage type associated with your ancestry.

Languages

You can speak, read, and write Common and Draconic and Infernal, but most of the time you speak Draconic It is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants. 

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