Homebrew Cappy Species Details

Cappy are a furred, semi-aquatic people known for their friendliness and trustworthiness, though this can sometimes lead to unfortunate outcomes due to their lack of caution with outsiders. Despite occasional tragedy, their communities remain optimistic, judging individuals rather than entire groups. They are vegetarian and highly social, with a natural connection to animals, even dangerous ones. Cappy villages are usually located near freshwater, where communal bathing plays a central role in decision-making. They are peaceful by nature, avoiding violence whenever possible, but are capable of defending themselves if necessary.

Cappy also have a special affinity for animals, who seem to trust them instinctively. They can communicate with and sometimes direct animals without causing harm. If threatened, cappy might rely on nearby animals to create distractions rather than engaging in combat directly. Though they prefer flight over fight, they are skilled at non-lethal forms of defense and view harming others as a deep moral taboo. As a result, cappy are rarely adventurers, but those who do leave their communities often become healers, sages, or outcasts dealing with dire circumstances.

Cappy Traits

Cappy Traits

Ability Score Increase

Increase one by 2 and the other by 1.

Age

Cappy mature quickly, reaching adulthood in 10 years. They are also relatively short-lived with a lifespan of about 60 years.

Alignment

Friendly and outgoing, cappy tend toward good alignment, and are usually more concerned with fairness and neutrality when it comes to law versus chaos.

Size

Cappy average about three and a half feet in height and around 70 pounds in weight. Your size is Small.

Speed

You have a walking speed of 30 feet and a swimming speed of 15 feet

Animal Empathy

As an action, you focus on one beast within 30 feet of you. Through gentle murmurs and calm movements, you convey simple ideas to the beast and gain a sense of what the beast most wants in the situation. You might be able to persuade a beast to perform a small favor for you, at your GM’s discretion

Beast Whisperer

As an action, you may utter soothing words towards a nearby animal. Choose one beast that can see you within 30 feet of you must make a Wisdom saving throw with a DC of 8 + your proficiency bonus + your Wisdom modifier. If the creature fails its saving throw, it is charmed by you for 1 minute or until it takes damage. While it is charmed by you, it is friendly to you and your allies.

Languages

You can speak, read, and write Common and one language of your choice.

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