Homebrew Duergar [H&H] Species Details
Duergar are Fey raised from the earth in the timeless mists of Myth to work the forges of the ancient Rakshasa. Having fled their oppression, the Duergar have adapted to life on Aemaphia.
Perfectionists who admire beauty above all, Duergar are master craftsmen and expert practitioners of any art their pursue. Squat and sporting immaculate beards and braids, the first duergar carved impressive cities and strongholds across Truncia prior to it sinking, as well as outposts throughout Acarcia. Those who survived now live in and on the few former mountains of shattered Truncia, now the Duergar islands of Esson, Hisen, Mushin, Ryusan, and Saimun.
The oldest Duergar bards sing of conflicts with the monsters of mountaintops and the Underlands, whether towering giants or subterranean horrors. Inspired by those tales, duergar of any culture often strive to achieve valorous deeds, especially those of the little guy overcoming a larger foe.
Duergar Traits
Creature Type: Fey
Size: Medium (about 4–5 feet tall)
Speed: 30 feet
Duergar [H&H] Traits
As a Duergar, you have these special traits.Duergar Resilience
You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition.
Duergar Toughness
Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level.
Duergar Stonecunning
As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. The stone can be natural or worked.
You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
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