Homebrew Cyborg Species Details

Ability Score Increase:
Your Constitution score increases by 2, and your Intelligence score increases by 1.

Size:
Cyborgs vary widely depending on their original race and modifications. Your size is Medium or small depending on what race you were born as.

Speed:
Your base walking speed is 30 feet.

Integrated Weaponry
You have built-in mechanical components that can be used as weapons. Choose one of the following options, which you gain proficiency with:

  • Built-in Blaster: As an action, you can unleash a blast of energy from a cannon or blaster built into your arm. This is a ranged attack with a range of 60 feet. On a hit, it deals 1d8 + your proficiency bonus force damage. This damage increases to 2d8 at 5th level, 3d8 at 11th level, and 4d8 at 17th level. 
  • Mechanical Fists: Your unarmed strikes use 1d6 bludgeoning damage instead of the normal damage for unarmed attacks. This damage increases to 1d8 at 5th level, 1d10 at 11th level, and 1d12 at 17th level. When you make an unarmed strike, you can choose to deal lightning damage instead of bludgeoning damage.

Mechanical Augmentation
Choose three of the following mechanical augmentations to further enhance your capabilities:

    • Enhanced Optics: You have advanced visual systems that allow you to see in darkness as if it were bright light up to 60 feet. Additionally, you have advantage on Wisdom (Perception) checks that rely on sight.
    • Hydraulic Boosters: Your legs have been modified to increase your mobility. Your walking speed increases by 10 feet, and you can make standing long and high jumps as if you were making a running start. You have a flying speed of 5 ft as long as you use your full action every turn you are in the air.
    • Reinforced Plating: Your body is reinforced with metal plating or other durable materials. You gain a bonus to your AC equal to half your constitution modifier rounded down to a maximum of +2 when you aren't wearing heavy armor.
    • Memory Chip: You have an integrated memory storage device that records everything you see and experience. You can accurately recall anything you have seen or heard within the past month. In addition, you can recall detailed information such as maps or schematics after viewing them. This feature can be used to retroactively do checks on things you have seen, but not looked into.
    • Emergency Shield System: Your body can automatically perform limited self-repairs when horribly damaged. when you fall below 10 hp but don't go unconscious, your body automatically deploys defenses to prevent you from going down. You gain temporary hit points equal to 1d10 + your level. You can use this feature once per combat.
    • Anti-Devil Fruit Field: You have an internal device that emits a weak electromagnetic field that disrupts certain Devil Fruit abilities. As an action, you can activate this field for 1 minute. During this time, any Devil Fruit user within 10 feet of you has disadvantage on attack rolls and saving throws made with their Devil Fruit abilities. This feature can be used once, and you regain use of it after a long rest.

Languages:
You can speak, read, and write Common and one language of your choice. Additionally, you can communicate simple messages to other cyborgs or constructs using binary signals.

Cyborg Traits

Cyborgs are humans or other humanoid races who have undergone extensive mechanical augmentation, integrating advanced technology into their bodies. These modifications range from enhanced limbs and built-in weaponry to advanced sensory systems and augmented strength. While some choose to become cyborgs to enhance their combat abilities, others are transformed out of necessity due to grievous injuries. Whatever the reason, these individuals have become living machines, blending human and metal into a powerful whole. Often seen as both a marvel and a threat, Cyborgs stand out as beings of extraordinary potential, capable of feats beyond the scope of ordinary men.

Ability Score Increase

Your Constitution score increases by 2, and your Intelligence score increases by 1.

Integrated Weaponry

You have built-in mechanical components that can be used as weapons. Choose one of the following options, which you gain proficiency with:

  • Built-in Blaster: As an action, you can unleash a blast of energy from a cannon or blaster built into your body. This is a ranged attack with a range of 120 feet. On a hit, it deals 1d8 + your proficiency bonus force damage. This damage increases to 2d8 at 5th level, 3d8 at 11th level, and 4d8 at 17th level. 
  • Mechanical Fists: Your unarmed strikes use 1d6 bludgeoning damage instead of the normal damage for unarmed attacks. This damage increases to 1d8 at 5th level, 1d10 at 11th level, and 1d12 at 17th level. When you make an unarmed strike, you can choose to deal lightning damage instead of bludgeoning damage.

Mechanical Augmentation (1/3)

Choose one of the following mechanical augmentations to further enhance your capabilities:

  • Enhanced Optics: You have advanced visual systems that allow you to see in darkness as if it were bright light up to 60 feet. Additionally, you have advantage on Wisdom (Perception) checks that rely on sight.
  • Hydraulic Boosters: Your legs have been modified to increase your mobility. Your walking speed increases by 10 feet, and you can make standing long and high jumps as if you were making a running start. You have a flying speed of 5 ft as long as you use your full action every turn you are in the air.
  • Reinforced Plating: Your body is reinforced with metal plating or other durable materials. You gain a bonus to your AC equal to half your constitution modifier rounded down to a maximum of +2 when you aren't wearing heavy armor.
  • Memory Chip: You have an integrated memory storage device that records everything you see and experience. You can accurately recall anything you have seen or heard within the past month. In addition, you can recall detailed information such as maps or schematics after viewing them. This feature can be used to retroactively do checks on things you have seen, but not looked into.
  • Emergency Shield System: Your body can automatically perform limited self-repairs when horribly damaged. when you fall below 10 hp but don't go unconscious, your body automatically deploys defenses to prevent you from going down. You gain temporary hit points equal to 1d10 + your level. You can use this feature once per combat.
  • Anti-Devil Fruit Field: You have an internal device that emits a weak electromagnetic field that disrupts certain Devil Fruit abilities. As an action, you can activate this field for 1 minute. During this time, any Devil Fruit user within 10 feet of you has disadvantage on attack rolls and saving throws made with their Devil Fruit abilities. This feature can be used once, and you regain use of it after a long rest.

Mechanical Augmentation (2/3)

Choose one of the following mechanical augmentations to further enhance your capabilities:

  • Enhanced Optics: You have advanced visual systems that allow you to see in darkness as if it were bright light up to 60 feet. Additionally, you have advantage on Wisdom (Perception) checks that rely on sight.
  • Hydraulic Boosters: Your legs have been modified to increase your mobility. Your walking speed increases by 10 feet, and you can make standing long and high jumps as if you were making a running start. You have a flying speed of 5 ft as long as you use your full action every turn you are in the air.
  • Reinforced Plating: Your body is reinforced with metal plating or other durable materials. You gain a bonus to your AC equal to half your constitution modifier rounded down to a maximum of +2 when you aren't wearing heavy armor.
  • Memory Chip: You have an integrated memory storage device that records everything you see and experience. You can accurately recall anything you have seen or heard within the past month. In addition, you can recall detailed information such as maps or schematics after viewing them. This feature can be used to retroactively do checks on things you have seen, but not looked into.
  • Emergency Shield System: Your body can automatically perform limited self-repairs when horribly damaged. when you fall below 10 hp but don't go unconscious, your body automatically deploys defenses to prevent you from going down. You gain temporary hit points equal to 1d10 + your level. You can use this feature once per combat.
  • Anti-Devil Fruit Field: You have an internal device that emits a weak electromagnetic field that disrupts certain Devil Fruit abilities. As an action, you can activate this field for 1 minute. During this time, any Devil Fruit user within 10 feet of you has disadvantage on attack rolls and saving throws made with their Devil Fruit abilities. This feature can be used once, and you regain use of it after a long rest.

Mechanical Augmentation (3/3)

Choose one of the following mechanical augmentations to further enhance your capabilities:

  • Enhanced Optics: You have advanced visual systems that allow you to see in darkness as if it were bright light up to 60 feet. Additionally, you have advantage on Wisdom (Perception) checks that rely on sight.
  • Hydraulic Boosters: Your legs have been modified to increase your mobility. Your walking speed increases by 10 feet, and you can make standing long and high jumps as if you were making a running start. You have a flying speed of 5 ft as long as you use your full action every turn you are in the air.
  • Reinforced Plating: Your body is reinforced with metal plating or other durable materials. You gain a bonus to your AC equal to half your constitution modifier rounded down to a maximum of +2 when you aren't wearing heavy armor.
  • Memory Chip: You have an integrated memory storage device that records everything you see and experience. You can accurately recall anything you have seen or heard within the past month. In addition, you can recall detailed information such as maps or schematics after viewing them. This feature can be used to retroactively do checks on things you have seen, but not looked into.
  • Emergency Shield System: Your body can automatically perform limited self-repairs when horribly damaged. when you fall below 10 hp but don't go unconscious, your body automatically deploys defenses to prevent you from going down. You gain temporary hit points equal to 1d10 + your level. You can use this feature once per combat.
  • Anti-Devil Fruit Field: You have an internal device that emits a weak electromagnetic field that disrupts certain Devil Fruit abilities. As an action, you can activate this field for 1 minute. During this time, any Devil Fruit user within 10 feet of you has disadvantage on attack rolls and saving throws made with their Devil Fruit abilities. This feature can be used once, and you regain use of it after a long rest.

Languages

You can speak, read, and write Common  and one language of your choice. Additionally, you can communicate simple messages to other cyborgs or constructs using binary signals.

Previous Versions

Name Date Modified Views Adds Version Actions
10/4/2024 3:56:26 AM
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10/4/2024 4:01:52 AM
28
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1.1
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10/7/2024 1:36:43 AM
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1
1.2
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