Homebrew Dragontortleborn Species Details
His mother stood the edges of the dock, staring down into the maw of the sea, unmoving. The scales of her face had grown paler around the edges, but Ol' Blazewyn still looked as if she could wrestle down an aboleth herself. Her familiar dock clothing was gone, replaced by a swashbuckler's attire with the stink of sea burned into the linen. There was a symbol on her arm as well, a jolly-roger. The nets and poles had been replaced with a cutlass, clearly weathered from an innumerable amount of carnage.
For all his life, Chuck had known that reading his mother’s face was a skill he’d been fortunate to learn. Undercover for years, working as an innocent longshorewoman, building a family and reputation. But at the beckoning call of her captain, she easily returns to the pirating life she once knew.
The brutish indifference of the Dragontortleborn, made apparent to all; with Chuck witnessing it first hand.
Born of dragon turtles, as their name proclaims, the dragontortleborn walk proudly through a world that greets them with fear. Origins unknown, dragontortleborn originally hatched from dragon turtle eggs as a unique race, combining the best attributes of dragon turtles and dragonborns. Some dragontortleborn are faithful servants to pirate captains, others gather around ancient dragon turtles in worship, and still others find themselves adrift, with no clear calling in life.
Proud Dragon Turtle Kin
Dragontortleborn look very much like bipedal Dragon Turtles standing erect in humanoid form. The first dragontorleborn's origin is unknown, but across generations their more savage tendencies have mellowed out. The shells on their back are sturdy and jagged. They are tall and strongly built, often standing close to feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three fingers and a thumb on each hand.
The blood of dragon turtles run very strong through each of their veins. Dragontortleborn boast hard, impressive shells that are sturdy against opposing adversaries, as well as a steamy breath weapon.
Dragontortleborn Names
Dragontortleborn have personal names given at birth, but they also often have an awesome prefix. A childhood name or nickname is often used among clutchmates as a descriptive term or a term of endearment. The name might recall an event or center on a habit.
Prefixes: Ol, Rattled, Bilge, Barrel, Bad, etc.
Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn
Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava, Uadjit
Childhood Names: Climber, Earbender, Leaper, Pious, Shieldbiter, Zealous
Dragontortleborn Traits
Your draconic heritage manifests in a variety of traits you share with dragon turtles.Swimming Speed
The Dragontortleborn gains a swimming speed equal to its walking speed.
Dragontortle Shell
The Dragontortle gains a natural AC of 18
Hold Breath
You can hold your breath for up to 1 hour at a time. Dragontortles aren’t natural swimmers, but they can remain underwater for some time before needing to come up for air.
Menacing
You gain proficiency in the Intimidation skill, as your Dragon Turtle savageness frightens others.
Ability Score Increase
Your Strength score increases by 2, and your Charisma score increases by 1.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 200.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Breath Weapon
You can use your action to exhale destructive energy. Your breath weapon is a 15 foot cone of steam. When you use your breath weapon, each creature in the area of the exhalation must make a Constitution saving throw . The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
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