Homebrew Gasapian Species Details
Gasapians are amphibious creatures, standing about 6-7 feet tall with a thick, sturdy build. Their skin ranges from dull greens to bluish grays, with bioluminescent spots running along their sides and a large, bulbous tail used for producing their signature gas clouds. They have webbed hands and feet, and their large eyes are adapted to seeing in dim light underwater. Their skin is naturally slimy, giving them resistance to environmental hazards such as heat and cold.
The Gasapian is a large, aquatic race known for their passive yet defensive nature. They possess the ability to release toxic gas clouds as a defense mechanism and are peaceful herbivores by nature, preferring to avoid conflict unless provoked. These creatures make excellent druids, rangers, or nature-based casters, but their tough and sturdy bodies also lend themselves to tank-like roles in combat.
Age: Gasapians mature at around 30 years old and can live up to 200 years.
Alignment: Most Gasapians are neutral or neutral good, preferring peace and balance over chaos or conflict.
Size: Gasapians are typically 6-7 feet tall and weigh around 250-350 pounds. Your size is Medium.
Amphibious:
You can breathe both air and water.
Gasapian Traits
Gasapian TraitsAbility Score Increase
+2 Constitution, +1 Wisdom
Gas Cloud
As a defensive reaction, you can release a cloud of toxic gas from your tail. As an action, you can exhale a cloud in a 10-foot radius centered on you. Each creature in that area must make a Constitution saving throw (DC 8 + your Constitution modifier + your proficiency bonus) or take 2d6 poison damage and be poisoned for 1 minute. On a successful save, the creature takes half damage and isn’t poisoned. You can use this ability once per short or long rest, and the damage increases to 3d6 at 5th level, 4d6 at 11th level, and 5d6 at 17th level.
Bioluminescence
Your body gives off dim light in a 10-foot radius in dark or underwater environments. You can suppress or resume this light as a bonus action.
Tough Hide
Your thick, slimy skin provides a natural defense. When not wearing armor, your AC is 13 + your Dexterity modifier.
Resistance to Poison
You have resistance to poison damage and advantage on saving throws against being poisoned.
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