Homebrew Arrancar Species Details

A humanoid creature, with a mask, and a hole on their chest. These creatures get varying abilities at birth. 

Arrancar Traits

They get more abilities and forms as they “resurrect”

Cero

A cero is a beam of light that can be released. 3d6 damage on hit.

Hierro

Hierro can be activated as a reaction to give two rounds of slashing and piercing damage, through their thick skin. At level 8 this is a passive ability.

Sonido

In a burst of energy release a quick dash, and go anywhere within 30 feet of you as a bonus action.

Cero oscuras

A much larger cero, that can be used once per short test. It requires a windup to release, and does 3d8+10 radiant damage. 

Resurrection

Activate your resurrected form for a large stat boost. +3 dex +3 str and +4 AC.

Grand ray cero

Sacrifice 20% of your health for a devastatingly strong beam of light. It requires a one round wind up, and can be used once per long rest. 8d10 radiant damage.

Segunda Epapa

Use your ultimate form to become your vasocar form. +5 to all stats for a short period of time. 

Arrancar abilities

Unlock your Arrancar abilities. You gain a relatively powerful abilities that allow for a soul based power, based on the user. This ability is created with discretion of your DM.

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