Homebrew Felicandi (Ascended Felico) Species Details

Once upon a time the Goddess Bastet (Bast) had a thought, at first this thought was nothing more then that, but that thought expanded, grew, became on her mind more and more, she thought upon it many times, and often until she decided  to make these thoughts a reality, creating the first Felico hundreds if not thousands of years ago, the first creations were made to be special temple priestesses and guides for mortals, while the creation was mortal as well, she lent them some of her power to help with their duties, but like a lot of priestesses (clerics). 

Felico's are female only, many believe this is because of Bastet's motherly nature lead her to make only females of them to care for her worshippers, and Felico's can mate with males of other species, but any male is born of the fathers race and any female is born a Felico, they can live a relatively normal mortal life, but the majority of them devote themselves to Bastet in one form or another, primarily as dedicated priestesses of the Goddess.

Felico are small to medium Neko like human, with features of felines but a body of a human, usually resembling human mostly with ears, teeth, claws, and tails of felines, their looks can range and vary greatly, but there is rarely a Felico that doesn't look stunning, made to be beautiful, almost siren or muse like in beauty, while they are not actually godly, they do share in the beauty of their Goddess, most Felico are small, and can take the form of a house cat as well which always resemble  the type of feline in which the feline part's of their normal humanoid form has resemble.

Felicandi's are Felico's that have proven themselves to their goddess in some way that made her give them her boon and touch them with her divinity directly, infusing them with celestial energies and transforming them into her chosen ones. Felicandi have the bodies of humans much like Felico, however they have the head of felines, mostly sleek looking felines, like house cats, or sleeker big cats like leopards, cheetahs etcetera, and have large wings, usually feathered wings in which color accents the color of the feline part's fur and designs.

Felicandi stand up to 5'6" but most remain in the small range of 3'-4' in height, some smaller, some larger, but they always stay in the small to medium range in sizes. Felicandi's are the chosen of their Goddess Bastet and are rarely seen, but when they are it is on the behest of Bastet, but the reasoning can be a wide range, as they go where needed by their Goddess and can be to deliver a message to a worshipper, to aid someone, to check on a temple, to protect something or someone, really the list goes on and on, but one thing is for sure, if one is seen, they are there because they were sent there.

Felicandi can take their normal form, that of a human with a feline head, claws, teeth, eyes, and tails,  they can also take a neko form like normal Felico's, and can assume a full feline form that is of the same type as their feline head and other parts are in their normal form, such as a Felicandi with a panther head, tail, paws etcetera would become a panther in their full animal form, but lets move to the racial traits in better detail now that we know their background.

Felicandi Racials:

Creature Type: Celestial, Humanoid, and Shapeshifter.

Size: Small or Medium.

Movement: Felicandi have a walking speed of 30 ', they have a climbing and a flying speed (when they have wings or in true form) equal to their walking speed.

Age: Felicandi's live a very long time, living to be 3,000 years old and mature around the same as a human like Felico.

Weight: Varies based on size and build.

Racial Ability Modifiers: +1 to an ability of their choice, +2 to charisma.

Immunities: Radiant Damage.

Vulnerabilities: Necrotic Damage.

Special Senses: True-Sight out to a range of 120', but have ultravision which will be noted by 800' of darkvision, but they can see at night and in darkness as if it was daytime, this doesn't allow them to see through magical darkness unless it's within the 120' of true-sight, it only means they can see as clear at night as most humanoids can during the day, the range is there as a figurative, they can see as far as they could normally during the day. Keen Hearing and Keen Smell, they gain advantage to any roll that sound or scent are a factor.

Felicandi Shifting: As a bonus action the Felicandi can become any of their three forms, their normal one, their more neko like one, or their feline one, their true form always has wings, however when they are in neko form or full feline form, they can choose at the time they changed into it rather it has wings or not, if they choose to, they have a flying speed equal to their walking speed. They have no limit to the number of times they can shift, but the DM may decide to put some kind of hindrance to doing so too often. They also maintain their intelligence and wisdom in all forms, they retain all stats of their true form in neko form and when in full feline form their stats become that of the feline they become except for stated int and wis which remain normal. Their HP remain across all forms and if knocked unconscious or killed they revert to their true form.

Chosen of Bastet: Felico have a canny ability to just be possessed whenever their goddess desires, while this may never happen in their life, it is always a possibility, however the Felicandi are a vessel of their goddess in a different sense, Bastet doesn't really take control of Felicandi's, instead they channel her will, this can lead to a brief surge of power, a  heal, some even have been said to be returned to life for a time to finish their charged duty for Bastet before being allowed to rest. A DM can determine however this power may manifest, but its still unlikely to happen except in dire circumstances, unlike Felico, Felicandi's always willingly accept Bastet in and through them should she ever decide to take them over as a vessel or do anything she likes with them, while this is not really a negative most the time, it is their duty to never deny their Goddess's will, if a Felicandi ever does deny their goddess's will, there is usually dire punishment to them. (Remember this can be super powerful but most deities won't interfere much at all and is entirely in DM control if and when they do).

Power of Communion: Being chosen of Bastet, they can commune with their goddess regardless to their class, unlike a prayer they can speak directly to Bastet, the goddess can be beseeched for advice about a situation, a clue about how to accomplish their mission or task, or similar like questions,  the goddess will be unlikely to gift any boons or aid other then words to them, she however might aid in taking an abandoned child if there is no way the Felicandi can keep it safe or get it to safety. This commune takes an hour to accomplish, taking most that time to setup the ritual and meditate in prayer, if it is interrupted they will get no response, it has to be done without interruption, but it can be done as part of a short or long rest.

Cat Attack: Felicandi have claws and teeth, in true form they can bite for 1d10 points of piercing damage and claw for 1d6 points of slashing damage, while in neko form they can bite for 1d6 points of piercing damage and claw for 1d4 points of slashing damage,  in full feline form their damage is based on the feline form they become based on what type of feline they have features of. 

The felico race was created by NekoMama8416 and the ascended version was created by me for them,  it might be tweaked and adjusted as time goes along, but if you use the race or races or make your own versions  or modified version please give credit to nekomama8416, this is a special race mostly for her world and games but is free to use in yours if you like.

Felicandi (Ascended Felico) Traits

What the Flying Cat

Creature type

Your creature types are Celestial, Humanoid, and Shapshifter.

Size

Choose your starting size.

Languages

The Felicandi can speak, read, and write (were applicable) Common, Celestial, Felico and one other of the characters choice.

Felicandi Movement

Felicandi have a walking speed of 30 ', they have a climbing and a flying speed (when they have wings or in true form) equal to their walking speed.

Felicandi Ability Modifiers

The Felicandi get +2 to charisma and +1 to an ability of their choice.

Felicandi Senses

Felicandi have True-Sight out to a range of 120', but have ultravision which will be noted by 800' of darkvision, but they can see at night and in darkness as if it was daytime, this doesn't allow them to see through magical darkness unless it's within the 120' of true-sight, it only means they can see as clear at night as most humanoids can during the day, the range is there as a figurative, they can see as far as they could normally during the day. Keen Hearing and Keen Smell, they gain advantage to any roll that sound or scent are a factor.

Felicandi Immunities

Felicandi are immune to radiant damage.

Felicandi Vulnerabilities

Felicandi are vulnerable to necrotic damage.

Cat Attack

Felicandi have claws and teeth, in true form they can bite for 1d10 points of piercing damage and claw for 1d6 points of slashing damage, while in neko form they can bite for 1d6 points of piercing damage and claw for 1d4 points of slashing damage,  in full feline form their damage is based on the feline form they become based on what type of feline they have features of. 

Felicandi Shifting

As a bonus action the Felicandi can become any of their three forms, their normal one, their more neko like one, or their feline one, their true form always has wings, however when they are in neko form or full feline form, they can choose at the time they changed into it rather it has wings or not, if they choose to, they have a flying speed equal to their walking speed. They have no limit to the number of times they can shift, but the DM may decide to put some kind of hindrance to doing so too often. They also maintain their intelligence and wisdom in all forms, they retain all stats of their true form in neko form and when in full feline form their stats become that of the feline they become except for stated int and wis which remain normal. Their HP remain across all forms and if knocked unconscious or killed they revert to their true form.

Chosen of Bastet

Felico have a canny ability to just be possessed whenever their goddess desires, while this may never happen in their life, it is always a possibility, however the Felicandi are a vessel of their goddess in a different sense, Bastet doesn't really take control of Felicandi's, instead they channel her will, this can lead to a brief surge of power, a  heal, some even have been said to be returned to life for a time to finish their charged duty for Bastet before being allowed to rest. A DM can determine however this power may manifest, but its still unlikely to happen except in dire circumstances, unlike Felico, Felicandi's always willingly accept Bastet in and through them should she ever decide to take them over as a vessel or do anything she likes with them, while this is not really a negative most the time, it is their duty to never deny their Goddess's will, if a Felicandi ever does deny their goddess's will, there is usually dire punishment to them. (Remember this can be super powerful but most deities won't interfere much at all and is entirely in DM control if and when they do).

Power of Communion

Being chosen of Bastet, they can commune with their goddess regardless to their class, unlike a prayer they can speak directly to Bastet, the goddess can be beseeched for advice about a situation, a clue about how to accomplish their mission or task, or similar like questions,  the goddess will be unlikely to gift any boons or aid other then words to them, she however might aid in taking an abandoned child if there is no way the Felicandi can keep it safe or get it to safety. This commune takes an hour to accomplish, taking most that time to setup the ritual and meditate in prayer, if it is interrupted they will get no response, it has to be done without interruption, but it can be done as part of a short or long rest.

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