Homebrew Deva Species Details
The Deva are an rare long forgotten subsect of what is now known as the Aasimar. Creations of the gods, these Deva utilize their divinity to influence the space around them, giving an almost otherworldly feel to them. Deva are nearly indistinguishable from their Aasimar counterparts, with the major differences being their glowing eyes and the glowing lines crossing across their entire body.
Deva Traits
Masters of Graviturgy, the Deva have evolved to include it into their very being.Ability Score Increase
When determining your character's ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The "Quick Build" section for your character's class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can't raise any of your scores above 20.
Age
Deva mature at the same rate as humans, but tend to live a little longer, with most living up to 150 years old.
Size
Deva have the same range of height and weight as humans. Your size is Medium.
Speed
Your walking speed is 30 feet.
Creature Type
You count as both a Celestial and a Construct for spells and abilities requiring you to be one. If a spell or ability targets both creature types, you are only affected once. Conversely, you can only be immune to an effect due to your creature type if both creature types are unaffected by the ability in question.
Darkvision
You have become accustomed to living in the darkness of an endless night. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages
You can speak, read, and write Common and Celestial.
Glow
You can cast the light cantrip on your own body at will.
Celestial Attraction
Starting at 3rd level, you can use your action to unleash the potential energy within yourself, causing your body to erupt with power and transforming it for 1 minute.
When you first transform, each creature other than you in a 10-foot radius centered on you must succeed on a Dexterity saving throw (DC = 8 + your choice between your wisdom, charisma, and intelligence modifier + your proficiency bonus) or take a number of d6s of radiant damage equal to your proficiency bonus.
While transformed in this way, you shed bright light in a 10-foot radius and dim light for an additional 10 feet. You generate a powerful gravitational field, the area within a 20-foot radius centered on you no longer benefits from gravity. Any loose objects float slightly are easily thrown through the aura, and any creature not on the ground must use a fixed object to push or pull themselves in order to move. If a creature jumps while within the aura, then they will continue to move until they hit the edge of the aura before beginning to fall, regardless of their jump height. Starting at level 12, you also gain a fly speed equal to your walking speed during the transformation.
Once you use this ability, you can not do so again until the end of a long rest.
Graviturgical Anomaly
You have resistance to Force damage.
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