Homebrew Allesteran Elf Species Details
Allesteran elves are the most reclusive of all elves save the Dallesteran. They will rarely be seen on the surface of the ocean, and never on land. If they do venture forth on land, they will take steps to alter their appearance. They are on extremely good terms with the Saracian, the only non-elf with which they will associate.
Likewise, the Saracian are the only non-Allesteran elf with which they will procreate. They are unequaled warriors in the water, and will be openly hostile to Kuo toa and Saughin and other evil denizens of the deep. They are on exceptional terms with Mer and Tritons and it is common for groups of Allesteran to live alongside them. Allesteran have light green skin with a blue tint to the tips of their ears and gills. Their hair ranges from green to white and occasionally blue. Eye color will usually be green, though shades of blue and grey are also possible.
Allesteran Elf Traits
Allesteran have several natural abilities and skill that have come from millennia of living amphibiously.Ability Score Increase.
Your Dexterity score increases by 2 and your Constitution score increases by 1.
Age
As with most elves, you reach adulthood around the century mark and live to be about 725 years old.
Size
Allesteran are the smallest of the Elven races, ranging from just over 4 feet tall to just over 5 feet tall and are lithe, weighing no more than 115 pounds. Your size is medium.
Speed
Your base walking speed is 30 feet and your swimming speed is 30 feet.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance
Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
If you meditate during a long rest, you finish the rest after only 4 hours. You otherwise obey all the rules for a long rest; only the duration is changed.
Languages
You can speak, read, and write Elvish and two others chosen from the following: Merman, Triton, Kuo Toa, Saughin, Imperial Elvish, and Saracian.
Weapon Training
You are proficient with aquatic weaponry (trident, net, and hand crossbow)
Susceptible to fire
You have disadvantage on saving throws from fire damage.
Keen Senses
You are proficient in the perception skill.
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