Homebrew DragonKin Species Details

Born from dragon and man these creatures are wild and savage. but they form close bonds with those they like. 

Ability scores

Your Strength score increases by two and your Dex by 1

 

Age

Dragon kin grow to adolescents very quickly being able to run hours after hatching and being able to hunt days after hatching. By Age 3 they have the intelligence of a 17 y/o child. They can live for over 700+ years

 

Alignment

Dragon kin tend to lean more into their savage Dragon tendencies. A wild Dragon kin does not care for your ideals and will most likely see you as food.

Oddly enough they are more savage then their full Dragon counterpart. Depending on the type of dragon they will hunt more savagely or more elegantly. 

They lean more towards chaotic but evil or good has little effect on their natural lives.

 

Size

At Age .5 a dragon Kin can stand the same height as a newly 18 human male.

At full maturity (3.5 y/o) the dragon Kin can stand over 7’9 ft and weigh over 300 Ib's.

DragonKin Traits

Your draconic heritage manifests in a variety of traits you share with other dragonborn.

Savage Nature

When reaching a quarter of your total hp you enter a trance like state like a feral dog you gain a quarter of your health in temp hp and now do 1d10 with your claws doing your elemental type.

Ability Score Increase

Your Strength score increases by 2, and your Charisma score increases by 1.

Age

Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.

Size

Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

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