Homebrew Baphitaur Species Details
. If brought up by its minotaur parent, they are usually revered by the tribe, raised as shamans, seen as a minor avatar or prophet of The Horned Lord. If raised by a tiefling, they're often treated as bestial and subhuman by society at large. Warlocks and Demonologists often take interest in the more clear-headed baphitaurs and seek them out when they hear word of them passing by. If a priest would look down upon a tiefling, this is amplified by orders of magnitude in the presence of a baphitaur. Druids often think of them as crimes against the natural order.
Some of these creatures, especially those of savage heart, purportedly have bizarre visions, long to create secret places to indulge themselves, and sometimes start strange, druidic cults to worship Baphomet. These Baphitaurs gain bloodshot eyes, black fur, and the sharp teeth of a carnivore. (See the Madness of Baphomet on pg. 235 of Out of the Abyss for character flaws.)
Baphitaur Traits
Baphitaur share certain racial traits as a result of their infernal descent.Ability Score Increase
Your strength score is increased by 1
Labyrinthine Recall
You always know which direction is north, and you have advantage on any Wisdom (Survival) check you make to navigate or track.
Fiendish Horns
If you move at least 15 feet straight toward a target and then hit it with a melee weapon attack on the same turn, as a bonus action, you can have the target take an extra 1d4 + Strength modifier piercing damage, and if the target is a Large or smaller creature, it must succeed on a Strength saving throw or be pushed up to 10 feet away and knocked prone. The DC for this saving throw is 12. The damage increases to 2d4 at 6th level, 3d4 at 11th level, and 4d4 at 16th level.
Age
Baphitaur mature at the same rate as humans but live a few years longer.
Size
Baphitaur are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Hellish Resistance
You have resistance to fire damage.
Languages
You can speak, read, and write Common and Infernal.
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