Homebrew Fey-Kin Species Details

 

An offshoot of Elves along the evolutionary ladder, Fey-kin resemble fairies, yet are full Elf size.

They have insect-like wings up their backs, which allowed them to fly.

Their bodies naturally process gold in the same way that humans and dwarves process iron.

This leads to growths of gold forming on their skin as they age, as well as their wings to have a golden tint to them.

Due to the presence of cyanide in their blood, they are highly vulnerable to fire damage.

Their connection to the natural world makes them ideal druids.


Fey-Kin Traits

Creature Type: Humanoid
Size: Medium (about 5–6 feet tall)
Speed: 30 feet

Flight: 50 Feet

Takes double damage from fire.

Rolls disadvantage on stealth checks.

Rolls advantage on nature checks.

Fey-Kin Traits

As an Elf, you have these special traits.

Flight

Once per short rest, you can fly for thirty minutes in game time.

You can attack, moves, and interact during flight, though cannot use any spells that require concentration.

Darkvision

You have Darkvision with a range of 60 feet.

Elven Lineage

You are part of a lineage that grants you supernatural abilities. Choose a lineage from the Elven Lineages table. You gain the level 1 benefit of that lineage.

When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level.

Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the lineage).

Elven Lineages
Lineage Level 1 Level 3 Level 5
Drow The range of your Darkvision increases to 120 feet. You also know the Dancing Lights cantrip. Faerie Fire Darkness
High Elf You know the Prestidigitation cantrip. Whenever you finish a Long Rest, you can replace that cantrip with a different cantrip from the Wizard spell list. Detect Magic Misty Step
Wood Elf Your Speed increases to 35 feet. You also know the Druidcraft cantrip. Longstrider Pass without Trace

Fey Ancestry

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Keen Senses

You have proficiency in the Insight, Perception, or Survival skill.

Trance

You don’t need to sleep, and magic can’t put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.

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