Homebrew Lizardfolk Chameleon Species Details

These Lizardfolk Lack the natural armor and powerful jaws, making them less good at hunting, having evolved in other ways to make them much better at hiding from the bigger predators and catching the smaller prey.

 

Ability Score Increase. Your Constitution score increase by 2, and your Wisdom score increases by 1.

Lizardfolk Chameleon Traits

Their scales are less made for armor and much better at allowing them to hide

Tongue

You can use an action to shoot out your long tongue, out to a max of 10 feet.
The tongue can be used to grab objects and creatures that are Medium or smaller.
You can Grapple an enemy of Meduim size or smaller, to escape they must make a DC 14 Strength save, when grappled the enemy is pulled towards you.

Camoflauge

As a reaction you can blend into your surroundings, cloaking yourself for up to 1 minute.

While cloaked you have advantage on stealth checks and enemies have disadvantage on perception checks to see you, but to use the ability in this way you can not be wearing heavy armor.

You can use this trait once per short/long rest.

Natural Armor

You have tough, scaly skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.

Acidic Saliva

Once per day, when you grapple an enemy with your tongue, you can do Acid damage equal to 1d8 + Constitution modifier.

Hunter's Lore

You gain proficiency with two of the following skills of your choice: Animal Handling, Nature, Perception, Stealth, and Survival.

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