Homebrew Elven Construct Species Details

Origins of the Elven Constructs

In an age long past, as conflict spread across realms, the elven nations of the Feywild sought to create a soldier unlike any other—one both enduring and ensouled with magic. Like the warforged, early attempts led to mindless constructs, wielded as mere tools in battle. However, the breakthrough came from an elder Eladrin artificer who forged a new path, inlaying Fey magic into the core of each construct, merging organic material with enchanted metals and stone. The essence of life was breathed into these soldiers, granting them sentience, emotions, and even a faint memory of past lives lost to war.

These constructs—imbued with the fey essence of the Eladrin—are aware of beauty and sorrow, purpose and pain. Though created as weapons, they long for self-discovery beyond conflict. They wander in search of meaning, often guided by dreams, memories, and the faint pull of Feywild magic in their souls.

Physical Characteristics

Elven constructs have slender, humanoid forms resembling tall, graceful but muscular elves, with features inlaid with glowing runes and ethereal markings that shift with their emotions. Their skin appears as a blend of enchanted wood, stone, organic flesh and precious metals, interwoven with faint, vein-like glows of Fey magic.

Traits of the Elven Construct

Creature Type: Construct (with fey influence)

Size: Medium (5-6 feet tall)

Speed: 30 feet

Unique Abilities: They possess innate fey magic similar to Eladrin, as well as being trained for a specific purpose (A feat that matches what they were trained and built for)

 

Elven Construct Traits

The Traits of Elven Constructs include -

Specialized Design

  • You gain one skill proficiency of your choice.

Darkvision

  • You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Feat

You gain one feat of your choice for which you qualify.

Ability Score Increase

Your Charisma score increases by 2, and your Constitution score increases by 1.

Age

A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age.

Size

Your size is Medium.

Sentry's Rest

  • When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and one other language of your choice.

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