Homebrew Earthtarnished Species Details

In the War of the Ancients, dragons interbred with many creatures to create cannon fodder for their armies. One such group was the dwarves, some of whom were taken by the dragons to their breeding pits. The Earthtarnished were the cursed offspring of this unholy union, and one of the only groups to survive the war. After escaping from the Breeding Pits of Drakhalis, the Earthtarnished had nowhere to go. Seen as inferior by dragonkin and shunned as aberrations by their dwarven ancestors, they had no recourse but to form their own civilization and rebuild from scratch.


Earthtarnished Traits

Creature Type: Humanoid
Size: Medium (about 4-5 feet tall)
Speed: 30 feet

Earthtarnished Traits

As an Earthtarnished, you have these special traits.

Stonecunning

As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. The stone can be natural or worked. You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Draconic Ancestry

Your lineage stems from a chromatic dragon progenitor. Choose the kind of dragon from the Draconic Ancestors table. Your choice affects your Breath Weapon and Damage Resistance traits as well as your appearance.

Draconic Ancestors
Dragon Damage Type
Black Acid
Blue Lightning
Green Poison
Red Fire
White Cold

Breath Weapon

When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 damage of the type determined by your Draconic Ancestry trait. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10).

You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Darkvision

You have Darkvision with a range of 60 feet.

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