Homebrew Alpha Omega Kemonomimi Wolf-Eared Species Details

Kemonomimi Names

When the Kemonomimi integrated into other societies, they've developed and obtained names with that culture, but typically have these names which can be read different ways.

Male: Norio, Boris, Ritsuka, Kyou, Ikuto, Toby

Female: Eris, Kiriya, Holo, Himari, Ai, Hanekawa

Kemonomimi Traits

A human-like race with animal ears and/or tails
Ability Score Increase. Increase an Ability Score of your choice by 2 that did not get a increase from the sub-race. E.g. if you picked Dog-Eared, then increase an Ability Score by 2 that is not Charisma.
Age. The kemonomimi reach adulthood in their late teens and live less than a century, just like a normal human.
Alignment. The kemonomimi tend towards no particular alignment. The best and worst are found among them.
Size. Due to their similarity to humans, their average range from being barely 5 feet to well over 6 feet tall. Though you can be shorter or taller. Regardless of your position in that range, your size is Medium.
Speed. Your base walking speed is 30 feet.
Languages. Similar to humans, you can speak, read, and write Common and one extra language of your choice.
Subrace. You must choose from one of the many sub-races, depending on what animal ears and/or tail you have.

Alpha Omega Wolf-Eared

You have the pointed ears of a wolf and fluffy wolf's tail.

Ability Score Increase. to your Strength score increases by 1 due to the alpha gene

Ability Score Increase. to your Wisdom score increases by 1 due to the omega gene
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Keen Smell and Hearing. Wolves have a good sense of smell and hearing, thus you have proficiency in the Perception skill.
Pack Tactics. You have advantage on an attack roll against a creature if at least one of the your allies is within 5 ft. of the creature and the ally isn't incapacitated.

Alpha Omega Transformation. You generate a white aura and your hair changes to white, and gains blue markings and eyes glow. Claws extend a bit longer. (use once a day)(Level 6)

Spell gained by Alpha Omega transformation are lightning god speed spell.

Spellcasting. (uses Alpha Omega points)

Spellcasting ability = Wisdom Modifier

Spell Save DC = 8 + proficiency bonus + spellcasting ability modifier

Spell Attack Modifier = Wisdom Modifier + Proficiency Bonus

Spells:

Hellfire (1st level)

0-level (Cantrip) Evocation 

Casting Time: 1 action
Range/Area: 120 feet
Components: V, S
Duration: Instantaneous
You create an eruption of smoldering hellfire around a creature you can see within range. The target must succeed on a Charisma saving throw or take 1d4 fire damage plus 1d4 necrotic damage. Both of the spell’s damage types increase by 1d4 when you reach 5th level (2d4 each), 11th level (3d4 each), and 17th level (4d4 each).
Hellfire Bolt (3rd level)
  • Level: 1st-level Evocation
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: S
  • Duration: Instantaneous

You make an infernal gesticulation, and a thin blast of hellfire roars towards a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target is consumed by infernal flames and takes 2d10 fire damage. This spell ignores resistance to fire damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.

Hellfire Burst (5th level)

  • Level: 2nd-level Evocation
  • Casting Time: 1 action
  • Range: Self (10-foot radius)
  • Components: V, S
  • Duration: Instantaneous
  • Description: You release a burst of hellfire in a 10-foot radius around you. Each creature in the area must make a Constitution saving throw, taking 3d6 fire damage and 2d6 necrotic damage on a failed save, or half as much on a successful one.

Lightning God Speed (6th level)

  • Level: 4th-level Transmutation
  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Classes: Sorcerer, Wizard

Description: You call upon the power of lightning to infuse your body with incredible speed. For the duration of the spell, you gain the following benefits:

  • Your movement speed is doubled.
  • You can take the Dash action as a bonus action on each of your turns.
  • Your reflexes are charged with electricity. When a creature makes a melee attack against you, you can use your reaction to impose disadvantage on the attack roll as lightning crackles and momentarily disorients them.
  • Once per turn, when you hit a creature with a melee attack or a spell that requires a melee spell attack, you deal an extra 1d8 lightning damage.

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the lightning damage increases by 1d8 for each slot level above 4th.

 

 

Alpha Omega Kemonomimi Wolf-Eared Traits

Kemonomimi Traits A human-like race with animal ears and/or tails Ability Score Increase. Increase an Ability Score of your choice by 2 that did not get a increase from the sub-race. E.g. if you picked Dog-Eared, then increase an Ability Score by 2 that is not Charisma. Age. The kemonomimi reach adulthood in their late teens and live less than a century, just like a normal human. Alignment. The kemonomimi tend towards no particular alignment. The best and worst are found among them. Size. Due to their similarity to humans, their average range from being barely 5 feet to well over 6 feet tall. Though you can be shorter or taller. Regardless of your position in that range, your size is Medium. Speed. Your base walking speed is 30 feet. Languages. Similar to humans, you can speak, read, and write Common and one extra language of your choice. Subrace. You must choose from one of the many sub-races, depending on what animal ears and/or tail you have.

Previous Versions

Name Date Modified Views Adds Version Actions
11/21/2024 4:02:06 AM
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11/29/2024 6:19:26 AM
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