Homebrew Tohrling Species Details

(Kobold/Goblin)

Truly resounding results of male kobolds crossbreeding with female goblins, tohrlings defy many races expectations. Tohrlings are often the result of alliances between kobold and goblin tribes as a method to increase the tribes’ strength. Because all tohrlings are born fraternal twins, the tribes agree to each take one. Like their parents, they grow quickly, but they do not stop growing until later in their long lives. This results in massive, kobold-like creatures with goblin heads and gangly awkward limbs. Natural leaders due to their innate force of personality, tohrlings are often called kobold kings or goblin kings depending on their tribe.

  • Ability Score Racial Traits: While their awkward build prevents the natural nimbleness of their forebears, Tohrlings’ heartiness and force of personality make the exemplary leaders. They gain +2 Constitution, +2 Charisma, and -2 Dexterity.

  • Size: Tohrlings are Large sized and take a –1 size penalty to their AC, a –1 size penalty on attack rolls, and a +1 bonus on combat maneuver checks and to their CMD. They do not, however, gain a penalty to Stealth like normal Large sized creatures (see surprisingly stealthy below). Tohrlings have awkward elbows that result in a 5 foot reach.

  • Type: Tohrlings are humanoids with the goblinoid and reptilian types.

  • Mixed Blood: Tohrlings count as both kobolds and goblins for any effect related to race.

  • Base Speed: Tohrlings have a base speed of 30 feet.

  • Natural Attack: Tohrlings have a 1d6 bite primary natural attack.

  • Natural Armor: Tohrlings have +2 natural armor.

  • Surprisingly Stealthy: Tohrlings do not receive a penalty to Stealth checks for being Large sized. In addition, they receive a +2 racial bonus on Stealth checks. If tohrlings increase their size to any above Large, the racial bonus to Stealth increases to +4.

  • Leader of the Lesser: Tohrlings with the leadership feat treat their Charisma score as +4 when acquiring goblin and kobold cohorts.

  • Born of Fire: Due to their unusual parentage, tohrlings are adversely affected by cold. Tohrlings have the vulnerability to cold racial trait, taking half again as much (+50%) damage from cold sources. However, tohrling sorcerers with the elemental (fire) bloodline treat their Charisma as +2 for the purposes of their bloodline.

  • Languages: Tohrlings begin play speaking Goblinoid and Draconic. Tohrlings with high Intelligence scores can choose from the following: Dwarven, Gnome, Common, and Undercommon.

Tohrling Traits

Your tohrling character has a variety of natural abilities, the result of your mixed parental blood.

Born of Fire

Due to their unusual parentage, tohrlings are adversely affected by cold. Tohrlings have the vulnerability to cold racial trait, taking half again as much (+50%) damage from cold sources. However, tohrling sorcerers with the elemental (fire) bloodline treat their Charisma as +2 for the purposes of their bloodline.

Natural Armor:

Tohrlings have +2 natural armor.

Surprisingly Stealthy

Tohrlings do not receive a penalty to Stealth checks for being Large sized. In addition, they receive a +2 racial bonus on Stealth checks. If tohrlings increase their size to any above Large, the racial bonus to Stealth increases to +4.

Ability Score Modifiers

You gain +2 Constitution, +2 Charisma, and -2 Dexterity.

Age

Like their parents, tohtlings grow quickly, but they do not stop growing until later in their long lives. This results in massive, kobold-like creatures with goblin heads and gangly awkward limbs. They reach maturity in 5-10 years but can live to be 400 years or more.

Alignment

Natural leaders due to their innate force of personality, tohrlings are often called kobold kings or goblin kings depending on their tribe. They tend to lean toward Neutral Evil.

Size

Elves range from under 8 to over 10 feet tall and have slender gangly builds. Your size is Large.

Speed

Your base walking speed is 30 feet.

Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Leader of the Lesser:

You have proficiency in the Intimidation skill.

Languages

Tohrlings begin play speaking Goblinoid and Draconic. Tohrlings with high Intelligence scores can choose from the following: Dwarven, Gnome, Common, and Undercommon.

Previous Versions

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