Homebrew Apeling Species Details
Apelings are a fusion of human and monkey traits. Their fur, 5 feet long tails, ape faces, and most other physical characteristics suggest monkey and thus they are closer to primate than man. However, their intelligence, larger size, and more bipedal posture suggest the influence of human traits. Apelings are closer to the size of a small human yet their strength is more comparable to an orc or dwarf than human. They usually have more defined muscles than monkeys although they are still rather slender, keeping a very athletic appearance. Fur colours range from common black and brown to the more exotic colours such as pink or green. White fur is usually a "sign" of inherent greatness. Apelings age fast, reaching full adulthood in only 12 years. Although apelings only have a slightly longer lifespan than humans, their active nature and lifestyle mean they burn through their years faster than a human, putting their average lifespan at 100 years. Few careful and quieter apelings may live to see 150 and usually hold roles as tribal leaders and chiefs. Despite ageing fast, apelings do not feel the usual effects of old age until months before their death, many still adventuring within the last year of their life.
Apeling Traits
A race of nimble and strong monkey-like people.Ability Score Increase
Your Dexterity score increases by 2, and your Wisdom score by 2.
Age
Apelings mature faster than humans, reaching adulthood by the age of 12, and commonly live to be around 100 years old.
Alignment
Apelings' love for adventure and energetic personalities often cause them to be more chaotic.
Size
Apelings are taller but weigh about as much as most humans. Your size is Medium.
Speed
Your base walking speed is 35 feet.
Adapt Climbers
Your natural agility allows you to climb at full speed, rather than half. You can also climb across ceilings, but must succeed on either a DC 12 Athletics or Acrobatics check; failing causes you to lose your grip and fall.
Empty Stomach
You burn through your energy faster than most humanoids and must eat twice as much as a normal human requires each day.
Heavy Slumber
During a long rest, anyone trying to wake you up must make a DC 10 Charisma ability check. Taking damage will wake you up as will being thrown into or splashed with water.
Limit Break
Apelings are always striving to push themselves. As a reaction, when you fail Strength, Dexterity or Constitution ability check or saving throw, you can remake the check and take the new result. Once you use this ability, you can't use it again until you complete a long rest.
Skills of the Primate
You are proficient in the Acrobatics skills.
Languages
You can speak, read and write Common and one other language of your choice.
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