Homebrew Canid Species Details
It is hard to say what original world or home plane these energetic people hail from, nonetheless, the dog or hound-like people of the Canids fit well alongside humans and other humanoid species. Canids and actual canines differ greatly in many things, but are identical in the simple joys: food, smells and exercise. Canids can live up to 80 years and are generally mature at the age of 16 or older. All varieties of looks and sizes exist within the Canids species; you are just as likely to see a tall lupine looking Canid walking side by side with a small pug looking Canid.
Young canids are generally high in spirits and intensity as each day they seem to constantly seek out new tasty foods, sniff out new challenges or simply do their favorite hobbies all day until the inevitable crash of stamina. Middle age or older Canids are much more relaxed and are often less timid as they have built up a lifetime of experience.
Canid Traits
Canids have keen noses, can use their paws to burrow and have an unarmed bite attack they can make with their jaws.Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.
Bite
When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Keen Smell
You have advantage on Wisdom (Perception) checks that rely on smell.
Scent Tracking
So long as you have successfully detected a non-construct creature's scent using your Keen Smell ability, you have advantage on Wisdom (Survival) skill rolls when tracking that creature if has traveled within at least 100 miles in the last day.
Your powerful nose also grants you blindsight of 10 ft.
Far Fetch
As an action, you can teleport through dimensional space and physically return to a place within the same plane or another plane that you have traveled to once before while conscious. So long as you are touching another willing creature of Medium or Small size or a 5 ft x 5 ft sized object, they travel with you to this specified place and arrive in the nearest empty 5 ft space.
You can use this ability twice before requiring a long rest to recharge this ability.
Darkvision
You can see in dim light within 60 ft. of you as if it were bright light and in darkness as if it were dim light, only discerning colors in that darkness as shades of gray.
Previous Versions
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1/4/2025 11:52:34 PM
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