Homebrew Zombie (Dnd wiki) Species Details

Physical description: Zombies appear as they did in life, showing the wounds that killed them. However, the magic that creates them often takes time to run its course. Dead warriors might rise from a battlefield, eviscerated and bloated after days in the sun. The muddy cadaver of a peasant could claw its way from the ground, riddled with maggots and worms. A zombie might was ashore or rise from a marsh, swollen and reeking after weeks in the water.

Zombie (Dnd wiki) Traits

You were alive. Then you weren't... Everything's a little foggy and nothing seems to function right. What happened? You remember a field, and people fighting... What's the captain's name again?! Why are you still in the field? Then you look down all to quickly you remember the spear. Its still there poking out of your ribcage with rotting bits of your heart attached. A skinny lad in black robes stands nearby. "Welcome back to the land of the living!" he announces grandly. "Maybe unliving in your case" he mutters to himself. Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 1. Age. Zombies do not 'age', however their bodies usually decay beyond use towards the end of their former race's lifespan. Alignment. Zombies tend towards the neutral evil alignment of their masters. However, if the will of the deceased person is strong enough, they can retain their previous alignment and strike down the one who raised them. Size. Your size is Small or Medium, depending on

Darkvision

 You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Slam.

Slam. Your unarmed strikes deal 1d4 bludgeoning damage.

Deathly Visage.

Deathly Visage. Your undead appearance is unnerving. You have proficiency in the Intimidation skill.

Relentless Endurance. .

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead, unless the damage is radiant. You can't use this feature again until you finish a long rest.

Undead Nature.

Undead Nature. Your creature type is considered to be both humanoid and undead. You don't have to eat, drink, or breathe. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state and retain a limited awareness of your surroundings, giving you disadvantage on Wisdom (Perception) checks.

Undead Resistance

You are resistant to necrotic and poison damage, and you have advantage on saving throws against poison.

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