Homebrew Argonian Species Details

Argonians or Saxhleel are an oviparous race of reptilian people native to the large and marshy province of Tamriel known as Black Marsh. They can be found in smaller numbers throughout the continent. Argonians are one of the few races completely unrelated to men and mer, who think of themselves as coming from, and ultimately returning to, the Hist

Argonians have colorful scales and exhibit a wide array of scale patterns. Their individual facial features are as varied as those of lizards. It is common for them to grow horns along with colored quills that represent hair on there head.

Argonian Traits

At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation. Ability Score Increases When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20. Languages Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The players handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign. Creature Type Every creature in D&D, including each player character, has a special tag

Claws

You have sharpened claws that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike. Your unarmed strikes deal 1d4 slashing damage

Water Breathing

You can breath both water as well as air.

 

Dextrose Body

Thanks to your naturally dextrose body, you gain proficiency with the two following skills: Sleight of HandStealth

 

Resilient Blood

Your blood has great natural resilience, you have resistance to both poison and the poison condition. You also have immunity to disease.

 

Gift of the Hist

The hist has granted you improved healing abilities, Whenever you are at half or below your maximum hit points, any instance of healing you receive is maximized. If any healing you receive should put you above half your hit points, that instance of healing is still maximized.

 

Comments

Posts Quoted:
Reply
Clear All Quotes