Homebrew Firliath Species Details
Firliaths are the next step in little giants evolution being a hybrid of firbolgs and goliaths they are by a technicality 100% giant, but the Feywilds influence from the firbolgs blood still makes them similar size to firbolgs and goliaths.
They are still rare in todays world but they are known to take on traits from both species and are usually welcomed into either community, once they reach the maturity age of 25 they can choose to follow their firbolgs parent or their goliath parents culture.
Firiath Traits
Creature Type: Humanoid
Size: Medium (about 7–8 feet tall)
Speed: 35 feet
Firliath Traits
As a Firliath, you have these special traits, Hidden Step, Speech of Beast and Leaf, Powerful Build, Giant AncestryHidden Step
As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Speech of Beast and Leaf
You have the ability to communicate in a limited manner with Beasts, Plants, and vegetation. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence the
Giant Ancestry
You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest:
Cloud’s Jaunt (Cloud Giant). As a Bonus Action, you magically teleport up to 30 feet to an unoccupied space you can see.
Fire’s Burn (Fire Giant). When you hit a target with an attack roll and deal damage to it, you can also deal 1d10 Fire damage to that target.
Frost’s Chill (Frost Giant). When you hit a target with an attack roll and deal damage to it, you can also deal 1d6 Cold damage to that target and reduce its Speed by 10 feet until the start of your next turn.
Hill’s Tumble (Hill Giant). When you hit a Large or smaller creature with an attack roll and deal damage to it, you can give that target the Prone condition.
Stone’s Endurance (Stone Giant). When you take damage, you can take a Reaction to roll 1d12. Add your Constitution modifier to the number rolled and reduce the damage by that total.
Storm’s Thunder (Storm Giant). When you take damage from a creature within 60 feet of you, you can take a Reaction to deal 1d8 Thunder damage to that creature.
Powerful Build
You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
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