Homebrew folken origin Species Details

Folk are underground-dwelling humanoids that take aspects from other creatures to best raise their chances of survival within a large underground ecosystem that is against them.

Folk can be most easily recognized by their albinismic reflection, cat-like legs, and 10-foot-long black tails that mimic serpant movements.

Folken have pure white complexion, lacking any and all coloration apart from their crimson red eyes due to never even having a touch of sunlight in decades.

long 10ft tails that have naturally grown a bony blade at the end for hunting and defense granting folken a sizable advantage in battles, whilst their nails have formed into small yet noticeable talons, and they possess a tiger like teeth for easier tear of flesh.

All these features seperate them from their relatives, but nevertheless they are kin.

 

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folken size - small or medium sized creature, choose which one youd like most for your character.

folk eyes - No one is the same when it comes to their eye placement, count, and shape. Roll 1d6 to see how many eyes your folk has.

folken mortality - folken mature normally up untill 25 years of age, after which they seemingly stop aging all together granting a semi immortality to them. After a folken has reached maturity, there is no telling when they will die as it happens randomly and is different to all. Some folken have lived for as old as 50,000+ years of age whilst others have only managed to go for 70 years. Regardless one might just drop dead when their time has come. No one knows what causes the "natural" death, but some folkun suspected it had something to do with their life style. 

never seen light - folken have evolved to be part of the dark depths of the caverns and have never seen sunlight, dus it feels burning and irritating to bare skin.

 

folken origin Traits

stuff

ability score improvement

Folken are born and experienced with the art of stalking and tearing their prey apart, so you gain +2 to your dexterity modifier and +2 to your strength.

Coucius sense

you have lived your entire life hunting, fighting, and defending yourself from others of your kind, dus you have an excellent sense of who is dangerous to you and who you are dangerous to within line of sight, this can easily be done by the dm saying if the creature you see is a predator or prey.

Note: being defined as a predator or prey does not include outcomes of combat nor does it reveal creatures intend. 

nimble feet

Your body was made to explore and run for long periods of time for long distances, so your movement is 40 feet.

Cavern sight

your eyes were purely made for the dark and dus you are weakened by the light, due to this you have distatvantage on all spells and attacks that seek to harm your sight however you have darkvision of 60 feet

 

Folken tail

you are gifted with the best weapon that is naturally attached to you. As a bonus action slash at your enemies doing 1d8 + slashing damage upon hit.

 

The tails power increases by 1d8 when reaching 6th, level doing 2d8+ slashing and on 12th level doing 3d8+ slashing

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