Homebrew Angel Species Details
Angels are created by the gods as a tool for their will, but every tool needs to be forged, angels awaken to a strange land and with no memory, only a vague sense of where they come from.
Angel Traits
Angel TraitsAngelic Traits
Ability Score Increase
Angels gain a +2 to Charisma
Size & Height
Angels closely resemble humans, they share the same range of variety that humans do. Your size is medium
Languages
Angels can read write and speak in Common, and Celestial
Appearance
Angels have a wide range of traits that they can alter their physical appearance, from burning hair, to golden skin, use your imagination to make your character truly unique
Age
Angels don't age in the same way that mortals do, they are created on the mortal plane, with no memories or mission, they spend however long on the mortal plane as they need to to gain a sense self and to see the world, that they will one day either safeguard or scourge. At some point the angel will choose to ascend and rejoin the host of angels in the upper planes.
Alignment
All angels start as good, over their time on earth some have been known to become corrupt from darker influences. Neutral angels have existed, most remain on the mortal plane far longer than those of other alignments
Speed
Angels have a walking speed of 30 ft
Khamael of Courage
A virtue is a miracle made manifest, healing the sick and shielding the innocent, they are masters of shaping divine energy to their will.
Ability Score Improvement
Khamael has a natural gain +1 to Wisdom
Aura of Courage
When ever healing is done to an ally within 10ft of you, you add your charisma modifier to the healing
Celestial Wings
You only have one wing so you cannot fly, however you shed a lot of feathers and can use it to boost your speed.
additionally you can use an action to fly double your movement speed to move to a downed ally, and heal for 1 point of health, You can use this feature once per long rest
Serene Presence
Due to your serene nature, you exude an air of peace and calm around you. You have advantage on all charisma checks you make to attempt to calm any creature down.
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