Homebrew First kindred (Child of Orcus) Species Details

Children of Orcus are varied but lacking in numbers, they lust to achieve as much as they can in their immortal lives. Their ambition and power are respected, and feared on many worlds.

The First Kindred are as diverse in appearance as the people of Earth, but only follow one god, Orcus. Scholars dispute the origin of the Pure Bloods, but the First Kindred themselves know the truth of what horrors they experienced, the dark horrors that manifested them into the unholy form they now take. The Children of Orcus could have spread to every part of the multiverse, bringing only Chaos, Blood, and Death.

First Kindred Traits

Creature Type: Undead Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species
Speed: 40 feet

First kindred (Child of Orcus) Traits

As a Child of Orcus, you have been granted these dark traits.

Weakness to the Holy

Take an additional 2d4 from any "Holy". "Divine". or "Light" based attack. (And Anything Adjacent) as your dark blood screams in terror as your skin boils.

The Dark Blood Arts

The Dark Blood Arts are a long and personally variable list of Blood Magics, bringing wholly new techniques strictly usable by only the Children of Orcus. Limited at lower levels to the basic Hard Blood Arts; which allow you to make weapons and shapes of blood with the density of enchanted steel. Advancing at later levels to more unique arts, like Mist Blood, String Blood, and Beast Blood Arts.

((Please consult with your DM about any decisions you make with the following Arts, to ensure balance and a fun experience for all players))

Weakness to the Sun

All of your abilities become weakened into the sunlight to be less than that of a human. Your speed falls to 20, and your Blood Arts lose a die of damage

(Other changes to DM discretion)

Skillful

You gain proficiency in one skill of your choice.

Versatile

You gain an Origin feat of your choice.

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