Homebrew Astral Faun/Satyr Species Details

Originating in the Feywild — a realm of pure emotion-satyrs thrive on the energy of merriment. They resemble elves but have goatlike legs, cloven hooves, and ram or goat horns. The magic of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While they’re usually found in the Feywild, satyrs do wander to other planes of existence, most often to the Astral Sea which over time led them to gain more traits of the Astral Sea which granted them unique abilities native to the Astral Sea and Gods.

Astral Faun/Satyr Traits

Born in the Feywild, created for destruction.

Ability Score Increase

When determining your character’s ability scores, increase Constitution by 2 and increase Charisma by 1, you can't raise any of your scores above 20

Languages

Your character can speak, read, and write Common and Sylvan.

 

Starlight Step

As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

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