Homebrew Biomachine Species Details

A Biomachine is a mostly-organic being, built as opposed to born. They are often created from schematics, and with great care as it is deceptively easy to botch the creation of an organic being. What sets them apart from whatever race they were once based off of is the myriad enhancements, modifications, and material changes made to the body, resulting in a high-end lifeform made from imbued and alloyed flesh and bone that is innately combat-capable. Not much is to be said on the average Biomachine's temperament or alignment; they are their own sentient beings, not controlled, so while their creator or environment may influence their identity, they are just as in control of it as any other.

Though they are built, they are built with organic matter; other material is merely added. They are still organic and function as such, and do not gain construct immunities/resistances.

Physical Characteristics

Biomachines can, and often do, have small aesthetic traits of existing races, such as fur, hair, horns, or mild anatomical changes, but for the most part will always retain a humanoid form factor with artificial skin. Biomachines' physical characteristics are also based on how their creator built them and are very hard to change.

Biomachines may grow to some extent, but since most are built as reaching, if not at, maturity, there often isn't much growing left to do. Biomachines also tend to naturally live for about 120 years, but a poorly or incorrectly built/modified one may experience a variety of unforeseen issues.

You are a roughly Humanoid creature.
Your size is Medium.
Your Alignment is uninhibited.
You know Common and/or any other languages your creator deemed necessary.
Your base walking speed is 30.

Biomachine Traits

A Biomachine is created with these benefits.

Language

You know Common.

Ability Score Increase

Your creator had an image in mind for their project. Your Strength score increases by 1. Dexterity or Constitution score increases by 1.

Alloy Claws

A natural weapon in the form of metal claws, attached to your hands. They might take the form of deployable blades between your knuckles, or perhaps simply fixed claws protruding from the fingertips. The fronts of your hands are also reinforced with the same material your claws are made of.

You are always proficient with your claws.


Keep in mind your creator is most likely capable of repairing or replacing lost claws, provided time.

 

Strong Skin

You have natural armor equal to 13 + your Dexterity modifier in the form of thick, part-artificial skin imbued with a few other miscellaneous materials for strength and durability. It can be any set of textures and neutral colors you like. Your body is still considered organic.

You can wear clothing, though you can't wear armor of any type. This does not affect shields.

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