Homebrew Duck Species Details
The funnies species of all time. With their webbed feet and tiny size, they are un adept on their walking speed, but because of their ducking prowess and their quack-tacular water affinity and aren't affected by water.
Duck Traits
QuackGOLDEN WRIGHT OF BREAD
You're feeling Ducky and gain an advantage on any investigation or perception rolls related to bread you can also steal bread (giving stealth instead of investigation or perception). I may ask the DM if there is bread in our vicinity. You also can Find bread anywhere. Bread-o-location.
Aqua Affinity
You gain +3 Initiative with all water based initiative combat as long as you can start in the water.
Cold resistance
My feathered hide makes my body resistance from cold. I gain further resistance due to my homeland: we bordered the mountains giving me experience to cold temperatures.
weak little arms
my frail weak little arms force me to have a guaranteed -3 in strength which makes me very weak in stature
Fast little webbed feet
You run much faster due to your webbed upbringing and little footsies. Because of this you get +3 in dex
QUACK!
The power of
QUACK
Enemies are deafened if they fail a con save dc 8+proficiency+ dex modifier and enemies can use their reaction to cover their ears and not be deafened. Effective ranger 20ft emulation and it can be heard for 5000ft (this does nothing) You use an action to QUACK! and can do this once per short or long rest (because it hurt your thought)
Beast Speech
As a fellow beast itself. Ducks are given the inert understanding to speak to beasts at will. Think of the sonic movie. FrFr.
Glanced on by the God of Ducks
For just 1 second, the Great Rubber Ducky In the sky and in the depths of the sea simply glances upon you. With his perfect bill and quackially accurate body and his ity-bity pirate hat. HE MAKES HIS PRESENCE KNOWN. Due to this he gives you 1 small piece of his power as you join his massive crew of duck-saders. You join his group: THE FELLOWSHIP OF THE WINGS. In return he grants you 2 actions: I am the duck that is approaching and I am the duck that is waddling.
I am the duck that is approaching: with 60ft or range, once per long rest, you may dash through an enemy (up to 60ft) doing 4 d12 lightning damage to the enemy in a line with 5 foot AOE. Takes 1 action
I am the duck that is waddling: With 5ft of range, you may dash up to 20ft through an enemy doing 1 d12 lightning damage to the enemy in a line with 5 foot AOE this is a bonus action
Members of the Lord of the wings
QuackDolf- YOU SHALL NOT QUACK!!!
Quackdo Baggens: I wish the Bill had never come to me.
Sam Mallard: There's Some Good ducks In This World, Mr. Quackdo, And It's Worth Quacking For!"
Meriaduck Brandyduck: You can call far and wide, you can quack the whole forest dry, but you'll never find quacks so powerfull as the one we quacked in our home-forest.
Pelican hook:
1. I'm not a pelican, Im named after one
2: "Here do I swear duckity and servace to Duck-soup-dor, and to the Lord and quackward of the wood, to quakc and to not quack, to waddle and to not waddle, to waddle to and waddle fro, in bill or webb, in ducktastic-peace or duckstraught-war, in living or dying, from this hour henceforth, until my lord quack to release me, or I enter the rubber ducks domain beyond the sky, or the final quack uttered. So say I pelican son of quackadin of the webb of the sitting ducks,"
Duckagorn: You have my talon
Quackolas: and you have My Feathers
Duckli: and my Bill
Mallardmir: I would have quacked with you my Mallard. My drake. My Anatini.
TOGETHER WE ALL MAKE UP THE FELLOWSHIP OF THE WINGS
Duck Mcgee Mandallas Baldallas Batman: Quack
Donald Duck: Helo ai em also heer. Coem mai duck wizerd brethern
Diving Duck Liniage
Thousands of years ago, your ancestors decided to chug thousands of Minecraft (tm) water breathing potions. That created your ancient ancestors: Dive ducks. Luckily for you: you can still hold your water pretty long due to these decisions. Instead of being 1+ con modifier it is now its 1 + your highest modifier
Take flight
For the high high high high high cost of 1 action I can fly into the sky effectively for one turn. Which forces me to use my flight distance to move
Ground Pound Baby
Fund fact there is a duck in Mario and were getting a duck in Mario kart (pog) due to your ducks duck-tastic inter dimensional travel, your ancestors were able to bring a Cataquack and through the generations you were able to inherent the inert Mario ability of a ground Pound. Somehow your 5 Pound flimsy body is able to smash into the ground at blinding speeds doing 1 d12 radius damege
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