Homebrew Bajoran Species Details
The Bajoran people have a storied history of art, culture, and religion, hailing from the distant Alpha Quadrant planet of Bajor. Having lived under Cardassian occupation for the better part of 60 years, they freed themselves by organizing a powerful and aggressive Resistance.
Bajorans are a tough people, having survived the Occupation through the Resistance or their faith, an ancient religion involving worshipping of the non-linear Prophets, ancient entities that lives in the Bajoran Wormhole (known to faithful Bajorans as the ‘Celestial Temple’). Bajorans joined the Resistance, found the Prophets, or both, to survive the Occupation, and the race is very proud of their freedom and ability to throw off the shackles of their oppressors. When not in situations like the Occupation, Bajorans are a serene, peaceful people, interested largely in art and history. When backed against a wall, however, Bajorans have shown to accomplish incredible feats by harnessing their extraordinarily strong survival instinct.
Bajoran Traits
Creature Type: Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species
Speed: 30 feet
Bajoran Traits
As a Bajoran, you have these special traits.Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Proud Child of Bajor
You gain proficiency in Religion, Survival, and one weapon proficiency of your choice.
Languages
Your character knows at least three languages: Common, Bajoran (“Westron” on DnDBeyond), plus one language you roll or choose from the Standard Languages table. Knowledge of a language means your character can communicate in it, read it, and write it. Your class and other features might also give you languages.
The Standard Languages table lists languages that are widespread on D&D worlds. Every player character knows Common, which originated in the planar metropolis of Sigil, the hub of the multiverse. The other standard languages originated with the first members of the most prominent species in the worlds of D&D and have since spread widely.
| 1d12 | Language | Origin |
|---|---|---|
| — | Common | Sigil |
| 1 | Common Sign Language | Sigil |
| 2 | Draconic | Dragons |
| 3-4 | Dwarvish | Dwarves |
| 5-6 | Elvish | Elves |
| 7 | Giant | Giants |
| 8 | Gnomish | Gnomish |
| 9 | Goblin | Goblinoids |
| 10-11 | Halfling | Halflings |
| 12 | Orc | Orcs |
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