Homebrew Moribund Species Details
Moribund, the half-dead. Beings constantly caught in a the stage between life and death. Either cursed, or through a botched resurrection, these humanoids are humans with many undead-like traits, though still having both their soul and mind intact.
The Moribund have three subraces, baring different traits of different undead.
Zombified; These Moribund look more human, though their flesh rots at random and regenerates soon after, leaving a perpetual stentch around them.
Skeletal; The Skeletal Moribund look like famished humans with shards of bone poking out at various places.
Spectral; A Spectral Moribund carries the appearance of a ghost, locked in a perpetual state of anguish and horror. Their limbs may at times briefly seem ethereal, as if though they were transparent and thin like air.
Moribund Traits
Ability Score Improvement, Creature Type, Size, Speed, Eyes of the Dead, Grim Appearance, Not Quite Dead Yet, Half-Dead, Not Quite Alive, LanguagesNot Quite Alive
Due to your body being in a constant flux of decay, you are resistant to poison and necrotic damage, and have advantage on saving throws against being poisoned.
Additionally, due to your half-dead nature, you do not regain hit points in the same manner as the other races. When regaining hit points from magical healing (including healing potions), you only receive half the amount of hit points. This reduction does not apply to temporary hit points.
Languages
You can speak, read, and write Common, and another language you knew in life.
Ability Score Increase
Through your constant duel with life and death, you've toughened up. Your Constitution score increases by 2.
Creature type
Despite your half-dead state, and how you may appear to outsiders, you are still alive. You count as humanoid and as alive for the purposes of catagorization through spells and similar abilities.
Size
Before getting cursed, whether through a botched ressurection or ancient curse, you were a human. Your size is medium.
Speed
Despite seemingly eerily shambling around, you can still keep up with other medium humanoids. You have a walking speed of 30 ft.
Eyes of the Dead
You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Grim Appearance
Your grim exterior makes it easier to frighten people. You gain advantage on intimidation checks that rely on your physical appearance.
Not Quite Dead Yet
If you go unconscious, becoming stabilized helps you resist death. If you are stabilized for 5 rounds (30 seconds), you return to consciousness with 1 + your level + your Constitution modifier hit points. Once you’ve used this ability, you can’t use it again until you’ve completed a long rest.
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