Homebrew Half Demon Species Details
Born of one mortal and one demon, half demons are host to insidious powers. Most half demons are indistinguishable from their mortal kin, though their demonic heritage often shines through when their lives are threatened.
Half Demon Traits
Half demons often look just like their mortal counterparts, but they all hide demonic powers.Ability Score Increase
Increase one ability score of your choice by 2, and another by 1.
Age
Half demons mature at the same rate as their mortal half, but their lifespans often last close to 1000 years.
Alignment
Half demons are typically inclined towards chaos, but not necessarily evil. Many even rebuke their demonic heritage and walk the path of good.
Size
Half demons have identical builds to their mortal kin. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your abyssal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Demonic Resistance
You have resistance to fire damage.
Demonic Transmutation
As an action, you can release your demonic nature. For the next minute, you take on a more demonic appearance, such as growing horns or a tail. You gain one of the following benefits.
-You sprout a natural weapon, such as claws or a pair of jagged horns. Your unarmed attacks use 1d10 for damage and are considered magical for the purposes of overcoming damage resistance. You can use piercing, bludgeoning, or slashing damage as appropriate.
-You are surrounded by an aura of darkness, blood, or flames. Creatures within 10 feet of you that can see you must make a Charisma saving throw at the start of their turn, with a DC equal to 8 + your proficiency bonus + your Charisma modifier. On a failed save, they are frightened of you until the start of your next turn.
-Your melee attacks deal additional damage equal to half your proficiency bonus, rounding down.
Once your transformation ends, you cannot transform again until you complete a long rest.
Languages
You can speak, read, and write Common and Abyssal.
Previous Versions
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