Homebrew Dwelvlin (Half Drow/Chthonic Tiefling) Species Details

The combination of Drow and Chthonic Tiefling blood creates this race of individuals, powerful in many ways but shunned and shamed even further then others. They share the Fey and Demon origins of both races which grants them powerful abilities, being adept and resistant at magic. Their secret civilization is rumored to be the guard of the entrance to Carceri, the prison of the gods.This may be a real species, or it might just be a complete fabrication of someone trying to make themself feel better

Dwelvlin (Half Drow/Chthonic Tiefling) Traits

Chthonic and Drow ancestry, Necrotic resistance, innate magic, fiendish wings (Maybe)

Ability Score Improvement

Your charisma increases by 2 and another ability score increases by 1, as well as a -1 to either Str or Con

Creature type

Humanoid

Size

Medium

Speed

Your base walking speed 30ft. However, you may have the option to fly the same distance if you are born with wings.

Darkvision

You have Darkvision with a range of 120 ft

Drow Ancestry

When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level.

Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the lineage

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Keen Senses

You have proficiency in the Insight, Perception, or Survival skill.

Trance

You don’t need to sleep, and magic can’t put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trance like meditation, during which you retain consciousness.

Chthonic Legacy

When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spell-casting ability for the spells you cast with this trait.

Fiendish Wings

If you have grown wings from your tiefling parents genes, you may use them to fly the same distance as your movement speed. They take the look of either infernal/fiend wings or bat wings. These wings can be used instead of your walking speed(cant use both) and you cannot fly higher that 5ft

 

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