Homebrew Genie from Aladian Species Details
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Genies are beings of immense power and whimsy, often bound to magical objects like lamps or rings.
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They enjoy trickery and theatrics, using their magic to entertain and awe those around them.
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While they can be benevolent and helpful, they have a mischievous side and may interpret wishes in unexpected ways.
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Genies value freedom and may seek to liberate themselves from any binding they are under.
Genie from Aladian Traits
Innate SpellcastingInnate Spellcasting
Innate Spellcasting: Genies have an innate ability to cast spells. They can cast the following spells without requiring material components:
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At will: Prestidigitation, Mage Hand, Minor Illusion
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3/day each: Detect Magic, Invisibility, Polymorph
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1/day each: Wish (Note: The Wish spell is incredibly powerful. Consider limiting its use or providing specific conditions for its casting in your campaign.)
Magical Resistance
Magical Resistance: Genies have advantage on saving throws against spells and other magical effects.
Shapechanger
Shapechanger: Genies can use their action to magically transform into a Small or Medium humanoid or back into their true form.
Other than their size, their statistics are the same in each form. Any equipment they are wearing or carrying is not transformed.
Phenomenal Cosmic Powers
Phenomenal Cosmic Powers: Genies have the ability to manipulate the elements and reality around them. They can use an action to create one of the following effects:
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Create a cloud of fog that lasts for 1 minute in a 20-foot radius.
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Summon a whirlwind that can lift and move objects weighing up to 100 pounds.
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Conjure a dazzling display of lights and colors that can mesmerize and charm creatures within 30 feet (Wisdom saving throw DC 15).
Grant Wishes
Grant Wishes: Once per long rest, a Genie can grant a limited wish to another creature.
The wish must be within the bounds of reason and cannot directly harm another creature. The specifics of the wish and its limitations are determined by the Dungeon Master.
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