Homebrew Felurian Species Details

Smiling, Mouth Closed To Hide Sharp Teeth

Fey go out of their way to seem kind almost always. They offer promises and gifts. However, one should always be cautious when dealing with fey, because this kindness is rarely more than a smoke screen. In the feywild, the fey have their own sense of moral and honour codes that seem indiscernible. Even when they are not purposefully cruel, their actions are regularly harmful to mortals.


 

Timeless Tricksters

Because they can live for thousands of years, many Fey take to becoming skilled tricksters who derive great joy in fooling and playing jokes on the shorter lived races. They are not generally knowingly cruel to others, but due to their long lives and broad perspective, they may seem to be to the other races. Many do not see anything wrong with doing things that causes great, long lasting turmoil in the world because to them, it is only a short time with very little overall importance. 


 

Wild and Beautiful

They are creatures of the Feywild and their appearances greatly show this. Many have animalistic traits like horns, hooved feet, tails, etc. Others may grow flowers from their hair or have mossy bark-like skin. They are very proud of these qualities and will choose to wear clothing that exemplifies them. They have a wide range of colorations; from mossy green, to as blue as the ocean, dandelion yellow to rose red.  Although these traits may be unusual, the Fey are generally considered hauntingly beautiful by humans and many other races. 


 

Masters of Naming

In the Feywilds there are some Fey who have true mastery of naming. It is where their true power comes from.  To have someones name means to have complete power and control over them and Fey know this and exploit it well.  Often when names are denied they will try to gift you a new name.  Gifting a name to a being gives even more power to the Fey for they weave the essence of Naming into your very existence.  A Fey's most dangerous weapon is rarely it's sword or bow, Fellow Scholar but in fact their words.


 

 

 

Felurian Traits

The Felurian are master namers in the Feywilds and their abilities are a constant reminder of that.

Age

The Felurian can live for millennia 

Ability Score Increase

You gain +2 to your Charisma and Dexterity skills.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of gray.

Fey Weapon Master

You have honed your abilities over thousands of years.  You are proficient in Longbow, shortbow, scimitar, shortsword and rapier.

Felurian Stalker

Starting at 3rd level,  as a free action yourself and three other creatures of your choice has a +10 bonus to Dexterity (Stealth) checks and can’t be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.

At 5th level you can choose any creatures within 30-ft of you. 

This free action can be used once per long rest

Advanced Fey Ancestry

You gain the benefits of a long rest from 4 hours of meditation and gain the benefits of a short rest from 2 hours of meditation. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Power in Names

Advantage on all Charisma checks on beings whose name you know.

Master Namer

Starting at 7th level your true mastery of Naming gives you command over beings. Once per long rest you can command a creature or person who's name you know. They must make a will saving throw. The DC is 8 + CHA modifier + proficiency bonus.

On success the targets stunned for 1 round. On failure all attacks or actions taken against target roll for advantage for 3 turns from the caster

At 11th level you can instead transfer your advantage to another character or being for 1 round. 

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