Homebrew Alloykin Species Details
Forged through cruel experimentation and abandoned to the depths of society, the Alloykin are a rare and scattered people. Their bodies are a fusion of flesh and metal, veins glowing faintly with an internal heat that never fades. Though cast out as failures or forgotten test subjects, these survivors have adapted to the harsh streets, using their wits, strength, and resilience to carve out an existence in the shadows of industrial cities.
Ability Score Increases: +2 Dexterity, +1 Wisdom
Size: Medium
Speed: 30ft.
Metallic Physique: Alloykin have resistance to fire damage.
Heated Body: Can emit heat energy as apart of any unarmed strike.
Skill Proficiencies: Survival and Sleight of Hand
Alloykin Traits
Born from cruel experiments, the Alloykin are survivors, their bodies infused with living metal that radiates inner warmth. With fire-resistant skin and the ability to channel heat into their strikes, these outcasts endure harsh environments and fend for themselves in the shadows of civilization."Ability Score Increase
Your Dexterity score increases by 2, and your Wisdom score increases by 1.
Size
Alloykin vary in height and build, but they are generally similar to humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Metallic Physique
Your body has been tempered by extreme conditions, making you highly resistant to heat. You have resistance to fire damage.
Heated Body
You can channel the internal heat of your body into your unarmed strikes, searing those you strike. As a bonus action, you can activate this feature, causing your unarmed strikes to deal fire damage instead of bludgeoning damage. While this feature is active, your unarmed strikes deal an additional 1d6 fire damage. This increases to 2d6 at 5th level, 3d6 at 11th level and 4d6 at 17th level.
This effect lasts for 1 minute.
You can use this feature a number of times equal to your proficiency bonus per long rest.
Metallic Fists
Your body has been reinforced with living metal, enhancing your natural combat ability. Your unarmed strikes deal 1d6 bludgeoning damage instead of the normal damage for an unarmed strike.
Survivor's Instincts
You have proficiency in the Survival and Sleight of Hand skills.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
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