Homebrew 1986-Gato f-150 Species Details

A metallic cat? You're a rare kind of automaton that was made to be used as a pet and a useful tool! Your creator saw it fit to have a companion that would actually assist them on their journey, which made you the perfect friend! Sadly, even though you're an automaton, your creator isn't with you anymore. Whether it be through a loss of life, getting lost, or something else, you've ended up without them. Still, you're determined to help people! Waltzing around with your glossy and shiny metallic fur, showing off those shiny eyes, and being overall adorable! These little guys are known to wander until their engines give out and just being the cutest darn things you come across, although some strays aren't as friendly as others so do be careful!

1986-Gato f-150 Traits

you're cool, so as a 1896-Gato f-150 you get these cool things!

Ability Score Increase

Increase your Dexterity, Strength, and Constitution scores by 1.

Age

1986 Gato F-150’s usually live anywhere from 300-700 years before their magic engine starts to rust and become too much to upkeep for their bodies.

Creature Type

1986 Gato F-150’s are both biological and mechanical. A strange twist of nature and machine. Although completely natural, they were originally made by people. You are not humanoid, but considered both a Cat/Beast and a Construct.

Languages

You speak Common and two other languages you and your DM agree on.

Metallic Fur

Your fur is made out of a certain metal, this makes you naturally tough and grants you the following attributes.

  • Your AC when not wearing any armor is 13 + your Constitution Modifier.
  • Any unarmed strikes made against you return 1d4 damage.
  • You gain a resistance to Slashing Damage.
  • You gain a vulnerability to Lighting Damage.

Ford Mode

You're small nature as a automaton didn't leave you with much. But it did allow them to pack you full of fun little tricks! Like turning into something they called a "mini-ford" as a surprise!

As an action, you're able to turn into a small version of a 1986-Ford G-150. 

As a 1986-Ford G-150, you grow from tiny to small. You gain 1d8 temporary hit points while in this form, once they are gone, this form is canceled and you return to your previous state. 

As a 1986-Ford G-150, you gain 30ft of movement. You can spend 10ft of movement to deal 1d4 Bludgeoning damage to an enemy.

As a 1986-Ford G-150, you gain the ability to pick up creatures as a bonus action, you can carry up to four creatures at once. If your form is canceled while a you are carrying them, they must succeed a DC 12 Dexterity saving throw or suffer 2d4 damage piercing damage.

Headlight Eyes

Your creator saw it fit to grant you eyes known as "headlights" which can be turned on or off. These headlight eyes produce 40ft of bright light and an extra 20ft of dim light, allowing both you and others to see 60ft in the direction you are looking. 

Having the headlights on gives you and those within 10ft of you disadvantage on stealth checks, but those outside of those 10ft and still within 20ft of you are granted advantage on stealth checks.

Metallic Claws

1986-Gato f-150 are known widely for their sharp and durable claws. These claws, although able to be retracted, feel extremely unpleasant to your enemies. When claws are activated, when attacking without a weapon you deal 1d4+Dex Mod Slashing damage. When they are activated you have disadvantage on attack rolls with weapons.

Activating and deactivating the claws take a bonus action.

Comments

Posts Quoted:
Reply
Clear All Quotes