Homebrew Dragontortle AU Species Details

Dragontortleborn are mighty and enigmatic beings born from the union of ancient dragons and primordial tortles. These hulking, scaled creatures possess the durability of their tortle ancestors and the elemental power of dragons, making them natural protectors and guardians of the deep. With shells as impenetrable as steel, the ability to breathe both air and water, and either devastating bite strength or a superheated breath attack, Dragontortleborn are imposing figures of both land and sea.

Their lives are guided by an innate balance between the wisdom of the tortle and the draconic urge for dominance or guardianship. Though often slow to act, their decisions are deliberate and impactful, shaped by centuries of reflection and deep connection to the world around them. As amphibious beings, they feel equally at home in coral palaces beneath the waves or atop volcanic cliffs overlooking the ocean’s fury. 

 

 
Age. Dragontortleborn mature by 50 years and can live up to 500 years, maintaining their vitality well into their final century.
 
Alignment. Dragontortleborn often lean toward neutrality due to their connection to nature and balance. However, their personalities may vary widely based on their upbringing.

 

Dragontortle AU Traits

A Dragontortleborn is a force of nature, embodying both the patience of the tides and the ferocity of a storm. You gain the following traits.

Ability Score Increase.

Your Constitution score increases by 2, your Wisdom increases by 1, and your Dexterity decreases by 1.

Alternatively, you can use the flexible Ability Score Increase option.

Size

You are a Large  or medium creature.

 

Amphibious

You can breathe air and water

Natural Armor.

Your base AC is 17 (your Dexterity modifier does not affect this number). You can use a shield and still benefit from this AC.

Draconic Adaptation.

Your draconic heritage grants you access to one of the following attacks:

Steam Breath: As an action, you can unleash a burst of superheated steam in a 15-foot cone. Each creature in the area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus) or take 1d10+constitution modifier fire damage, scaling by 1d10 at 5th, 11th, and 17th level. On a successful save, creatures take half damage. You may use this feature a number of times equal to your proficiency bonus, regaining all expended uses on a long rest.


Bite Attack: Your powerful jaws can be used as a natural weapon. Attack: Melee Weapon Attack, Strength to hit. Reach: 10 feet. Damage: 1d8 + strength modifier piercing damage. This damage increases by 1d8 at 5th, 11th, and 17th level. On a hit,

On a hit, the target must make a strength saving throw or become grappled (escape DC = 8 + your Strength modifier + your proficiency bonus). You can grapple only one creature at a time this way. You may use this feature a number of times equal to your proficiency bonus, regaining all expended uses on a long rest.

Worker of the Deep.

Your life in the deep has granted you some skills others might not have. You may choose proficiency in Nature or Athletics.

 

Languages.

You can speak, read, and write Common, additionally you can choose between Draconic or Aquan.

Previous Versions

Name Date Modified Views Adds Version Actions
12/28/2024 8:44:53 PM
4
2
1
Coming Soon
12/28/2024 8:53:12 PM
6
1
--
Coming Soon
12/28/2024 8:56:01 PM
5
1
2
Coming Soon
1/20/2025 4:44:34 PM
13
1
--
Coming Soon
1/20/2025 6:02:43 PM
17
1
2
Coming Soon
2/15/2025 7:17:47 PM
43
5
3
Coming Soon
3/20/2025 7:17:48 PM
27
3
2
Coming Soon
3/21/2025 8:05:07 PM
34
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes