Homebrew Improved Surface Myconid Species Details
unlike their cousins these Myconids evolved to live on the surface and because the surface has many more dangers they had to abandon being peaceful and became violent also they evolved the ability to speak although it is very croaky they have evolved many other abilities to help them survive the surface.
Improved Surface Myconid Traits
though very similar to they're cousins they have many more abilities to help them surviveability scores
Wis+2 Cons+1
fungal evolution
When you start, you start as an adult, while you're an adult after a long rest, you become a sovereign, also when you are an adult or a sovereign when you reach zero hitpoints you instead become a sprout as a sprout any strength checks or attacks with non-spell weapons automatically fail you have advantage on stealth and dodginging attacks and your movement speed becomes sixty. After a short or long rest as a sprout, you become an adult, and as previously mentioned, if you take a long rest as an adult, you become a sovereign
fungal servants
While you are a sovereign, if there is anything around you decaying, you may create a small amount of fungi that can ride on you and will do whatever you command and can link to gether to make a copy of any small creature or can link to form a large part of something and if you need to you can sacrifice them to heal you healing 2d6 at level 6 it increases to 4d6 at level 12 6d6 at level 18 6d8 they can also be used to replicate any weapon you've seen except it does 2d6 poison damage and does not do any other speacial damge like if the weapon youre thinking of did slashin and radiant instead it would do slashing and poison.
fungal bark
these myconids also evolved a hard mycelium outer shell meaning that they're basic AC is 13
paralyzing spores
when this is used everything within ten feet has to make a Constitution saving throw or be paralyzed for 2 turns this does not differ between friends and foes so be careful when using this around friends
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