Homebrew Animated Skeleton Species Details

Skeletons are creatures made to serve a simple purpose they exist to serve those who created them but there are rare cases that they can maintain their intelligence and stray from their creators side. Those who are determined as rogue undead are usually hunted by their creators as the gods that govern death and undeath do not take kindly to them or their creators.

Skelton Traits

Creature Type: Humanoid
Size: Medium (about 4–9 feet tall)
Speed: 30 feet

Undead Resilience
You were created to have remarkable fortitude, represented by the following benefits:

  • You are immune to being poisoned.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease as well as Necrotic and Poison damage.
  • You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
  • You are resistant to non-magical Slashing and Piercing Damage
  • You are vulnerable to Radiant and Bludgeoning Damage
  • You have advantage on death saving throws and saves against mind affecting effects

    Creation of Negative Energy
  • All magical healing is halved on you. Necrotic Damage Heals you for the full amount dealt
  • You use Charisma to calculate your health point maximum You do not benifit nor are you penelized for Consitution
  • You Treat Constitution saving Throws as Charisma Saving Throws

Animated Skeleton Traits

As a Skeleton, you have these special traits.

Undead Resilience

Undead Resilience
You were created to have remarkable fortitude, represented by the following benefits:

  • You are immune to being poisoned.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease as well as Necrotic and Poison damage.
  • You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
  • You are resistant to non-magical Bludgeoning and Piercing Damage
  • You are vulnerable to Radiant and Bludgeoning Damage
  • You have advantage on death saving throws and saves against mind affecting effects

    Creation of Negative Energy
  • All magical healing is halved on you. Necrotic Damage Heals you for the full amount dealt

Skills beyond death

You gain proficiency in one skill of your choice.

Previous Versions

Name Date Modified Views Adds Version Actions
4/5/2025 12:18:58 AM
11
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