Homebrew Couatlu Species Details
The origins of the couatl and couatlu lay with sarrukh clans from the kingdom of Okoth. Those sarrukh, having realized that their empire was failing, fled to the other planes of existence. But for over a millennium they were nomadic, traveling from plane to plane as they never found one they were willing to settle in for more than a generation. This life hardened most of them, gradually leading them to embrace their darker natures.
Among those sarrukh there were a few who despaired of their kindred embracing evil. They chose to break off from their peers and prayed to the deity Jazirian, a fragment of the World Serpent, for aid. He responded by transforming those sarrukh into what became known as the couatl. The rest of the Okothian sarrukh declared war on their transformed former brethren, and despite their superior numbers the couatl held their own. This conflict continued until Jazirian was slain by Merrshaulk, a darker fragment of the World Serpent. This forced the couatl to flee back to Abeir-Toril, where they arrived and settled in the land of Maztica. Some splintered off, flying east to the land of Chult to confront the yuan-ti their people had created.
The Couatlu are in alignment with and have followed closely the Couatl through their history on both Toril and Abeir. Mixing easily with the Humans and other peoples of the Maztican continent, they also have enclaves in Chult on the Chultan Peninsula and Moonshae Isles to both combat the movements of the Yuan-ti and to have access to ships and ports heading to the Maztica continent.
Generally following or worshiping various Aspects of the World Serpent, they also tend to follow Qotal and Jazirian as well as other gods of the Maztican Pantheon. They have been blessed with resistance to magical and poisonous effects.
Couatlu Traits
Your Couatlu character — has the following racial traits.Ability Score Increase
Your Intelligence score increases by 2, and your Dexterity score increases by 1.
Age
Couatlu mature at the same rate as humans but have lifespans much greater due to their God's intervention at the time of their creation
Size
Purebloods match humans in average size and weight. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Innate Spellcasting
You know the poison spray
cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can’t do so again until you finish a long rest. Intelligence is your spellcasting ability for these spells.Magic Resistance
You have advantage on saving throws against spells and other magical effects.
Poison Immunity
You are immune to poison damage and the poisoned condition.
Languages
You can speak, read, and write Common, Celestial, and Draconic.
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