Homebrew Ceribria Species Details
The Ceribria are a race of small, feline humanoids resembling house cats in build and demeanor. Agile, clever, and deeply rooted in memory, they thrive in the hidden tunnels, alleys, and sewer-webs beneath cities across the world. While they rarely draw attention to themselves, their influence runs deep through trade, stealth, storytelling, and ancestral connection.
Ceribria are often rogues, bards, and rangers, but those deeply attuned to nature may become druids. They do not typically engage in arcane or divine studies and have no natural affinity for wizardry, sorcery, clerical magic, or pacts.
The Ceribria originated in the forgotten forest plane of Naer’shyl, a land steeped in twilight and memories. They were not forged by gods nor touched or twisted by the cravings of magic, but evolved as natural creatures–small predators who grew intelligent through the quiet accumulation of memory.
As forests faded with the collision of the Naer’shyl Forests and Mortal Plane, the Ceribria didn’t flee, instead, they adapted, burrowing underneath it to survive.
Today, Ceribria dwells in “Burrowwebs”–interconnected tunnels, dens, and sanctuaries hidden deep below cities. These networks run through sewer systems, abandoned catacombs, and forgotten ruins, forming cities within cities. To most surface-dwellers, Ceribria are myth or vermin, but to those who know the cracks in the world, their influence is undeniable.
Ceribria Traits
The Ceribria have the followingAbility Score Increase
You gain a +2 to your dexterity score as you are nimble as a cat-like creature.
Age
As a Ceribria, you mature at the age of 10 and live to 120 years old. At the age of 100 you become an Elder, return to your Burrowweb that you were born in and become a caregiver to the young Ceribria before they mature.
Alignment
As a Ceribria you are of a neutral alignment. You value survival, subtlety and kinship over law and chaos.
Size
Ceribria stand around 2.5 to 3 feet tall. Your size is Small.
Speed
Although small, Ceribria boast an extraordinary ability to move quickly in any situation. Your base walking speed is 40 feet
Darkvision
You can see in dim light like it is bright light and you can see in darkness like it is dim light up to 120 feet. You cannot discern colors, only shades of grey.
Historical Recall
You have advantage and expertise in History checks related to urban environments, including city layouts, architecture, and notable past events.
Ancestral Memories
You instinctively recall names, faces, places and events passed down through generations. You never forget an individual you’ve seen or heard of through story or memory.
Weapon Proficiency
You are proficient with simple weapons.
Armor Proficiency
You gain proficiency in Light and Medium Armor.
Languages
You can Read, write and speak fluently in common, under-common and one additional language of your choice.
Starting Equipment.
Choose one of the following (A) a simple weapon, leather armor, a small cat figurine, a pouch of 12 Gold, (B) 50 Gold.
You may add this after your character is created.
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