Homebrew Breton Species Details

The Bretons are a human race native to the province of High Rock in northwestern Tamriel. Though outwardly they resemble other humans such as the Imperials or Nords, Bretons are unique in that they carry ancient elven blood specifically from the Aldmer due to intermingling between the Nedic tribes and their elven rulers thousands of years ago during the Merethic Era. This interbreeding didn’t produce visibly half-elven individuals in the modern age, but it left a lasting mark in their physiology: an innate resistance to magic, and a deeply rooted talent for the arcane.

This blend of man and mer has made Bretons one of the most magically gifted races in Tamriel. They’re often regarded as natural spellcasters, scholars, and mystics. Even those not trained as mages typically benefit from an enhanced magical resistance, making Bretons one of the most resilient races when it comes to surviving magical assaults.

Breton Traits

Your Breton character has certain characteristics in common with other Bretons.

Ability Score Increase.

Your Intelligence score increases by 2, and your Charisma score increases by 1.

Age.

Your elven lineage allows you to live slightly longer than your human counterparts. Your average lifespan is 150 years.

Alignment.

Bretons tend towards neutral good. Their feudal governments lend them a mix of freedoms and laws, depending on their station in life.

Size.

Bretons take after their elven bloodlines and are typically more slender than your average human. They range from 5 to 6 feet tall. Your size is medium.

Speed.

Your base walking speed is 25 feet.

Breton Ancestry.

You gain proficiency in Wisdom saving throws and Arcana skill. You also know one cantrip of your choice from the mage spell list. Intelligence is your spellcasting ability.

Conjure Familiar.

You know the spell Find Familiar and can cast it once with this trait. You regain the ability to cast it again when you finish a long rest.

Dragon Skin.

Your skin thickens to become that of a dragon when harmed. When you are hit by an attack or targeted by the magic missile spell, you can use your reaction to cast the shield spell. Once you use this trait, you must finish a short or long rest before you can use it again.

Magic Resistance.

You have a natural ability to ward off the hazardous effects of magic. Whenever you are affected by a spell that deals damage, the total damage is reduced by an amount equal to your proficiency modifier.

Tool Proficiency.

You have proficiency with artisan's tools (alchemist supplies).

Languages.

You can speak, read, and write Tamrielic and one other standard language of your choice.

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