Homebrew Crow-Folk (Ebbing Tides) Species Details

A feathered folk resembling large black birds, Crow-Folk share many qualities with their namesake. They are clever, curious, and often inscrutable, they are enigmatic to other races
who struggle to interpret their unique language of their minuscule tics and gestures. Not much is known of Crow-Folk history before the Founding, and any effort to do so is made more difficult given their preference of living in the now.

Crow-Folk are generally slight in build, and can vary quite widely in height - anywhere from 3 to 5 feet. Their faces sport large beaks that are ideal for cracking through their favorite foods, while their hands and feet sport large claws and are covered with a tough, scaly skin. While there is some slight variety in plumage most Crow-Folk are covered in dark feathers which allows them to slow fall.

Crow-Folk the most short-lived race in the Citadel, reaching at most 40 years of age. Their short lives encourage many to make the most of things, leading many to search for greatness in the Lands Beyond.

Crow-Folk (Ebbing Tides) Traits

You have the following species traits.

Creature type

Monstrosity

Size

Crow-folk are slighter and shorter than humans. They range from 3 to 5feet.. Your size is small to medium.

Age

Crow-Folk are short lived, reaching adulthood by 8 years old and living to 40.

Alignment

Crow-Folk most closely align with a form of Neutral alignment, specifically leaning toward Chaotic Neutral, due to their opportunistic and self-interested ways.

Speed

Your walking speed is 30 feet.

Lesser Slow Fall

Your avian heritage grants you a natural ability to slow your descent. When you fall and are not incapacitated, you can use your reaction to reduce any falling damage you take by an amount equal to your proficiency bonus plus your character level. You must have at least one hand (or wing) free to use this trait, and you cannot use it while wearing heavy armor.

Mimicry

You can accurately mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations only with a successful Wisdom (Insight) check against a DC of 8 + your proficiency bonus + your Charisma modifier.

Inquisitive Mind

Your natural curiosity and sharp instincts make you exceptionally perceptive and skilled at uncovering secrets. You have proficiency in two of the following:  Acrobatics, Deception, Stealth, Sleight of Hand, Perception or Investigation skill.

Moreover, when you make an ability check using either of your selected skill, you can give yourself advantage on the check before rolling the d20. You can give yourself advantage in this way a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Find the shinies

You have a knack for spotting hidden treasures, secrets, and details that others might overlook. Your keen senses and curious mind make you an expert at uncovering the "shinies" in any situation-whether they're literal valuables, hidden clues, or moments of wonder.

Keen Observer: You have advantage on Perception checks made to spot hidden objects, secret doors, or anything that glints, sparkles, or stands out from its surroundings. This does NOT include traps or potential ambushes.

Language

You can speak, read and write understand 'City' and 'Crow-folk'

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