Homebrew Dreki Species Details

Dreki are draconic beings whose lineage traces back to the elemental forces of the multiverse. Whether soaring through the skies, delving into the earth, or commanding the seas, Dreki are embodiments of the primal forces that shape the world. From the smallest hatchling, the curious and willful Drekil, to the towering and transcendent Rūndreki, each stage of their growth is more than physical—it is a journey of elemental mastery and inner awakening. To become a Dreki is to walk a sacred path. Their transformations are viewed not as mere biological changes, but as profound steps toward draconic perfection. Every new form brings them closer to harmonizing their spirit with the elemental force they were born to reflect.

Dreki bloodlines trace back to three ancestral sources, each echoing a fundamental power of the world. Some are Leviathan Dreki, born of the sea, their sleek, finned bodies built for life beneath the waves. These Dreki are deeply attuned to the currents, able to command and shape water as if it were an extension of themselves. Others are Primordial Dreki, creatures of stone and earth whose hulking forms carry the weight of mountains. Their bond with the land runs deep, granting them unmatched resilience and strength. And then there are the Empyrean Dreki, often called Greater Dreki, whose vast wings and command of the skies make them beings of mythic grandeur. The wind obeys their will, and their flight alone is a display of elemental dominion.

Whether they rise through the clouds, plunge into ocean depths, or stride across the bones of the earth, Dreki live in pursuit of mastery. Their lives are defined by the elemental legacy they carry and the sacred task of perfecting it.

Dreki Traits

Creature Type: Dragon

As a Dreki, you have these special traits.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.

Draconic Class

Your size stems from your growth as a dreki. Choose the category of dreki from the Draconic Class table. Your choice affects your speed, size, carrying capacity, senses, reach, and the number of damage die used for your natural attacks.

Draconic Class

Class Age Speed Size Carrying Capacity
Drekil 0-10 years 30 ft. Medium —
Drekin 10-100 years 35 ft. Large Str. × 30 lb.
Dreki 100-1000 years 40 ft. Huge Str. × 60 lb.
Eldreki 1000+ years 40 ft. Gargantuan Str. × 120 lb.
Rūndreki 2000+ years 45 ft. Gargantuan Str. × 120 lb.
Class Senses Reach Bonus Damage Die
Drekil Blindsight 10 ft., Darkvision 60 ft. 5 ft. —
Drekin Blindsight 30 ft., Darkvision 90 ft. 10 ft. +1
Dreki Blindsight 60 ft., Darkvision 120 ft. 10 ft. +2
Eldreki Blindsight 90 ft., Darkvision 150 ft. 15 ft. +3
Rūndreki Truesight 150 ft. 15 ft. +4

Draconic Aspect

Your elemental affinity stems from your Draconic Aspect. Choose the affinity of dreki from the Draconic Aspect table. Your choice affects your breath weapon damage type and shape, damage immunity, and bonus proficiencies.

Draconic Aspect

Aspect Damage Type / Immunity Shape Bonus Proficiencies
Aspect of Auki Force Line Insight, Persuasion
Aspect of Dauði Necrotic Line Survival
Aspect of Eitr Poison Cone Nature, Medicine
Aspect of Íss Cold Cone Survival
Aspect of Jörð Thunder Cone Athletics
Aspect of Ljós Radiant Cone Insight
Aspect of Reiðar Lightning Line Survival
Aspect of Ríkr Fire Cone Insight, Persuasion
Aspect of Sýra Acid Line Deception

 

Draconic Origin

Your fundamental power stems from your Draconic Origin. Choose the environment of your dreki from the Draconic Origin table. Your choice affects your appearence, speed, environmental traits, grants you additional bonuses to your ability scores and ability score maximums, and an unarmed attack.

Draconic Origin

Origin Appearence Alternative Speeds Environmental Traits Ability Scores Ability Score Maximums Unarmed Attack
Blood of the Sea Liviathan Dreki Swimming speed equal to twice their walking speed  Amphibious (Can breathe air and water) Str., Con., Wis., Cha. Str., Con., Wis., Cha. Coil
Blood of the Stone Primordial Dreki Burrowing speed equal to twice their walking speed  Ice Walk (Move over and climb icy surfaces without a check; ice and snow difficult terrain costs no extra movement) Str., Con., Cha. Str., Con., Cha. Root
Blood of the Sky Empyrean Dreki Flying speed equal to twice their walking speed  High-Altitude Acclimation (You can breathe normally at any elevation) Str., Dex., Con., Wis., Cha. Str., Dex., Con., Wis., Cha. Rend

Leviathan Dreki
Leviathan Dreki are majestic denizens of the deep, their elongated, sinuous bodies sheathed in iridescent scales that shimmer with hues of the ocean. Equipped with four powerful flippers, they glide effortlessly through the water, their movements both graceful and commanding. Their aquatic adaptations allow them to navigate the ocean's depths with ease, while their robust physiology enables them to traverse coastal terrains when necessary. Legends speak of their bioluminescent features, casting ethereal glows in the darkened seas.

Primordial Dreki
Primordial Dreki are formidable embodiments of earth's raw power. Their massive, muscular frames are covered in rugged, stone-like scales, providing both defense and camouflage amidst rocky terrains. With four sturdy limbs ending in formidable claws, they are adept at burrowing and navigating subterranean landscapes. Their deep connection to the land grants them unparalleled strength and resilience, forcing the earth to quake from their very presence.

Empyrean Dreki
Empyrean Dreki are the epitome of aerial grace and power. Their lithe, aerodynamic bodies are complemented by two expansive wings that span vast distances, allowing them to soar effortlessly through the skies. Their two hind limbs, ending in razor-sharp talons, are capable of grasping and carrying prey mid-flight. With keen eyesight and an innate affinity for the skies, they command the air with a presence that evokes awe and reverence.

Predatory Instincts

You have proficiency in the Stealth skill. You also have expertise in the Perception skill, which means your proficiency bonus is doubled for any ability check you make with it. Additionally, you can add your proficiency bonus to your initiative rolls.​

Natural Armor

You have an Armor Class equal to 10 + your Dexterity modifier + your Constitution modifier while you aren't wearing armor.

Bite

Your bite is a natural weapon, which you can use to make unarmed strikes.

Breath Weapon

When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide according to your Draconic Aspect. Each creature in the area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, a creature takes 2d12 damage of the type associated with your Draconic Aspect. On a successful save, the creature takes half as much damage. This damage increases by 1d12 when you reach character levels 5 (3d12), 11 (4d12), and 17 (5d12).

The size and base damage of your Breath Weapon evolve with your Draconic Class.
Drekin. Your Breath Weapon becomes either a 30-foot cone or a 60-foot line (5 feet wide), dealing 6d12 damage. This damage increases by 1d12 when you reach character levels 5 (7d12), 11 (8d12), and 17 (9d12).
Dreki. Your Breath Weapon becomes either a 60-foot cone or a 90-foot line (5 feet wide), dealing 7d12 damage. This damage increases by 1d12 when you reach character levels 5 (8d12), 11 (9d12), and 17 (10d12).
Eldreki. Your Breath Weapon becomes either a 90-foot cone or a 120-foot line (5 feet wide), dealing 8d12 damage. This damage increases by 1d12 when you reach character levels 5 (9d12), 11 (10d12), and 17 (11d12).
Rūndreki. Your Breath Weapon becomes either a 120-foot cone or a 150-foot line (5 feet wide), dealing 12d12 damage. This damage increases by 1d12 when you reach character levels 5 (13d12), 11 (14d12), and 17 (15d12).

You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Damage Immunity

You have Immunity to the damage type determined by your Draconic Aspect trait.

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