Homebrew Dreki Species Details
Dreki are draconic beings whose lineage traces back to the elemental forces of the multiverse. Whether soaring through the skies, delving into the earth, or commanding the seas, Dreki are embodiments of the primal forces that shape the world. From the smallest hatchling, the curious and willful Drekil, to the towering and transcendent Rūndreki, each stage of their growth is more than physical—it is a journey of elemental mastery and inner awakening. To become a Dreki is to walk a sacred path. Their transformations are viewed not as mere biological changes, but as profound steps toward draconic perfection. Every new form brings them closer to harmonizing their spirit with the elemental force they were born to reflect.
Dreki bloodlines trace back to three ancestral sources, each echoing a fundamental power of the world. Some are Leviathan Dreki, born of the sea, their sleek, finned bodies built for life beneath the waves. These Dreki are deeply attuned to the currents, able to command and shape water as if it were an extension of themselves. Others are Primordial Dreki, creatures of stone and earth whose hulking forms carry the weight of mountains. Their bond with the land runs deep, granting them unmatched resilience and strength. And then there are the Empyrean Dreki, often called Greater Dreki, whose vast wings and command of the skies make them beings of mythic grandeur. The wind obeys their will, and their flight alone is a display of elemental dominion.
Whether they rise through the clouds, plunge into ocean depths, or stride across the bones of the earth, Dreki live in pursuit of mastery. Their lives are defined by the elemental legacy they carry and the sacred task of perfecting it.
Dreki Traits
Creature Type: Dragon
As a Dreki, you have these special traits.Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Draconic Class
Your size stems from your growth as a dreki. Choose the category of dreki from the Draconic Class table. Your choice affects your speed, size, carrying capacity, senses, reach, and the number of damage die used for your natural attacks.
| Class | Age | Speed | Size | Carrying Capacity |
|---|---|---|---|---|
| Drekil | 0-10 years | 30 ft. | Medium | — |
| Drekin | 10-100 years | 35 ft. | Large | Str. × 30 lb. |
| Dreki | 100-1000 years | 40 ft. | Huge | Str. × 60 lb. |
| Eldreki | 1000+ years | 40 ft. | Gargantuan | Str. × 120 lb. |
| Rūndreki | 2000+ years | 45 ft. | Gargantuan | Str. × 120 lb. |
| Class | Senses | Reach | Bonus Damage Die |
|---|---|---|---|
| Drekil | Blindsight 10 ft., Darkvision 60 ft. | 5 ft. | — |
| Drekin | Blindsight 30 ft., Darkvision 90 ft. | 10 ft. | +1 |
| Dreki | Blindsight 60 ft., Darkvision 120 ft. | 10 ft. | +2 |
| Eldreki | Blindsight 90 ft., Darkvision 150 ft. | 15 ft. | +3 |
| Rūndreki | Truesight 150 ft. | 15 ft. | +4 |
Draconic Aspect
Your elemental affinity stems from your Draconic Aspect. Choose the affinity of dreki from the Draconic Aspect table. Your choice affects your breath weapon damage type and shape, damage immunity, and bonus proficiencies.
| Aspect | Damage Type / Immunity | Shape | Bonus Proficiencies |
|---|---|---|---|
| Aspect of Auki | Force | Line | Insight, Persuasion |
| Aspect of Dauði | Necrotic | Line | Survival |
| Aspect of Eitr | Poison | Cone | Nature, Medicine |
| Aspect of Íss | Cold | Cone | Survival |
| Aspect of Jörð | Thunder | Cone | Athletics |
| Aspect of Ljós | Radiant | Cone | Insight |
| Aspect of Reiðar | Lightning | Line | Survival |
| Aspect of Ríkr | Fire | Cone | Insight, Persuasion |
| Aspect of Sýra | Acid | Line | Deception |
Draconic Origin
Your fundamental power stems from your Draconic Origin. Choose the environment of your dreki from the Draconic Origin table. Your choice affects your appearence, speed, environmental traits, grants you additional bonuses to your ability scores and ability score maximums, and an unarmed attack.
| Origin | Appearence | Alternative Speeds | Environmental Traits | Ability Scores | Ability Score Maximums | Unarmed Attack |
|---|---|---|---|---|---|---|
| Blood of the Sea | Liviathan Dreki | Swimming speed equal to twice their walking speed | Amphibious (Can breathe air and water) | Str., Con., Wis., Cha. | Str., Con., Wis., Cha. | Coil |
| Blood of the Stone | Primordial Dreki | Burrowing speed equal to twice their walking speed | Ice Walk (Move over and climb icy surfaces without a check; ice and snow difficult terrain costs no extra movement) | Str., Con., Cha. | Str., Con., Cha. | Root |
| Blood of the Sky | Empyrean Dreki | Flying speed equal to twice their walking speed | High-Altitude Acclimation (You can breathe normally at any elevation) | Str., Dex., Con., Wis., Cha. | Str., Dex., Con., Wis., Cha. | Rend |
Leviathan Dreki
Leviathan Dreki are majestic denizens of the deep, their elongated, sinuous bodies sheathed in iridescent scales that shimmer with hues of the ocean. Equipped with four powerful flippers, they glide effortlessly through the water, their movements both graceful and commanding. Their aquatic adaptations allow them to navigate the ocean's depths with ease, while their robust physiology enables them to traverse coastal terrains when necessary. Legends speak of their bioluminescent features, casting ethereal glows in the darkened seas.
Primordial Dreki
Primordial Dreki are formidable embodiments of earth's raw power. Their massive, muscular frames are covered in rugged, stone-like scales, providing both defense and camouflage amidst rocky terrains. With four sturdy limbs ending in formidable claws, they are adept at burrowing and navigating subterranean landscapes. Their deep connection to the land grants them unparalleled strength and resilience, forcing the earth to quake from their very presence.
Empyrean Dreki
Empyrean Dreki are the epitome of aerial grace and power. Their lithe, aerodynamic bodies are complemented by two expansive wings that span vast distances, allowing them to soar effortlessly through the skies. Their two hind limbs, ending in razor-sharp talons, are capable of grasping and carrying prey mid-flight. With keen eyesight and an innate affinity for the skies, they command the air with a presence that evokes awe and reverence.
Predatory Instincts
You have proficiency in the Stealth skill. You also have expertise in the Perception skill, which means your proficiency bonus is doubled for any ability check you make with it. Additionally, you can add your proficiency bonus to your initiative rolls.
Natural Armor
You have an Armor Class equal to 10 + your Dexterity modifier + your Constitution modifier while you aren't wearing armor.
Bite
Your bite is a natural weapon, which you can use to make unarmed strikes.
Breath Weapon
When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide according to your Draconic Aspect. Each creature in the area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, a creature takes 2d12 damage of the type associated with your Draconic Aspect. On a successful save, the creature takes half as much damage. This damage increases by 1d12 when you reach character levels 5 (3d12), 11 (4d12), and 17 (5d12).
The size and base damage of your Breath Weapon evolve with your Draconic Class.
Drekin. Your Breath Weapon becomes either a 30-foot cone or a 60-foot line (5 feet wide), dealing 6d12 damage. This damage increases by 1d12 when you reach character levels 5 (7d12), 11 (8d12), and 17 (9d12).
Dreki. Your Breath Weapon becomes either a 60-foot cone or a 90-foot line (5 feet wide), dealing 7d12 damage. This damage increases by 1d12 when you reach character levels 5 (8d12), 11 (9d12), and 17 (10d12).
Eldreki. Your Breath Weapon becomes either a 90-foot cone or a 120-foot line (5 feet wide), dealing 8d12 damage. This damage increases by 1d12 when you reach character levels 5 (9d12), 11 (10d12), and 17 (11d12).
Rūndreki. Your Breath Weapon becomes either a 120-foot cone or a 150-foot line (5 feet wide), dealing 12d12 damage. This damage increases by 1d12 when you reach character levels 5 (13d12), 11 (14d12), and 17 (15d12).
You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Damage Immunity
You have Immunity to the damage type determined by your Draconic Aspect trait.
Comments