Homebrew Awakened Dog Species Details
Awakened Dog Race Details
Awakened Dogs were former pets and companions of powerful wizards. Their intelligence was raised by strong arcane magic.
Awakened Dog Traits
Is doggoAbility Score Increase
Your Charisma score increases by two, and your Strength score increases by one. Your Dexterity decreases by 1
Age
Awakened Dogs live slightly longer lifespans than normal dogs, due to the magic flowing through them. An awakened dog reaches adulthood at around 1 year old, and can live to 30 years.
Alignment
Awakened Dogs are, like normal dogs, extremely loyal. They tend towards lawful neutral, but their alignment is mostly determined by their master's upbringing.
Size
Awakened Dogs come in varying shapes and sizes, but they are usually larger breeds. Between 2 and 4 feet tall, and weighing 150-250 lbs.
Your size is Medium.
Speed
Awakened Dogs are swifter than most bipedal races. Your walking speed is 35ft.
Awakened Familiar
While you cannot physically speak, your master imbued you with magical energy to allow you to communicate with those around you.
You can speak telepathically to any creature you share a language with within 30ft, though they cannot respond telepathically unless they can already do so otherwise.
Bite
Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Heightened Senses
You have exceptional senses of hearing and smell. You gain advantage on any Wisdom (Perception) checks that rely on hearing or smell.
Calming Presence
Your presence is calming to other non-hostile animals and humanoids.
You have proficiency in the Animal Handling and Persuasion skills.
Canine Pounce
You can burst forth with a sudden rush of strength.
When you Grapple an opponent, they must make an additional Strength(Athletics) check, or be knocked Prone. The DC for this check is equal to 10+your Strength modifier.
Once you use this trait, you can’t use it again until you finish a short or long rest.
Languages
You can "speak", read, and write Common, and one additional language of your choice. This could be a language your former master knew.
Awakened Dog Traits
DoggoBite
Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Ability Score Increase
Your Charisma score increases by two, and your Strength score increases by one. Your Dexterity decreases by 1
Age
Awakened Dogs live slightly longer lifespans than normal dogs, due to the magic flowing through them. An awakened dog reaches adulthood at around 1 year old, and can live to 30 years
Alignment
Awakened Dogs are, like normal dogs, extremely loyal. They tend towards lawful neutral, but their alignment is mostly determined by their master's upbringing.
Size
Awakened Dogs come in varying shapes and sizes, but they are usually larger breeds. Between 2 and 4 feet tall, and weighing 150-250 lbs.
Your size is Medium.
Speed
Awakened Dogs are swifter than most bipedal races. Your walking speed is 35ft.
Awakened Familiar
While you cannot physically speak, your master imbued you with magical energy to allow you to communicate with those around you.
You can speak telepathically to any creature you share a language with within 30ft, though they cannot respond telepathically unless they can already do so otherwise.
Additionally if spells require a verbal component.....Bork!
Heightened Senses
You have exceptional senses of hearing and smell. You gain advantage on any Wisdom (Perception) checks that rely on hearing or smell.
Calming Presence
Your presence is calming to other non-hostile animals and humanoids.
You have proficiency in the Animal Handling and Persuasion skills.
Canine Pounce
You can burst forth with a sudden rush of strength.
When you Grapple an opponent, they must make an additional Strength(Athletics) check, or be knocked Prone. The DC for this check is equal to 10+your Strength modifier.
Languages
You can "speak", read, and write Common, and one additional language of your choice. This could be a language your former master knew.
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