Homebrew Belial Species Details

Descended from a breed of dragon that no longer roams the lands, the Beial, possess a few unique traits not usually seen in their scaled cousins. Their soft furred bodies give them an appearance of something more mammalian than reptilian.

Fuzzy Collectors and Tinkerers

Belial very much like the dragons they descended from collect a hoard of various items and trinkets they like. Their scales aren't entirely gone but rather beneath the developed fluff of their fur. Belial come in a few natural colors accented with vibrant colors hat usually contrast. They can grow rather large, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, retractable claws allow for an added bit of stealth and finesse.

Most Belial are typically master craftsmen having a natural curiosity and love to create. Possessing a love for crafting these beings can on occasion be found poking around forges where they learn or better their crafts. Belial can often be found accompanying Dwarves and Gnomes.

Family Ties

Nothing is more important to a Belial than their family. Families are. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor to the clan can result in expulsion and exile. Each dragonborn knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position.

A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. A dragonborn holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn.

Though all dragonborn strive to be self-sufficient,  they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns to another dragonborn clan before seeking aid from other races—or even from the gods.

Dragonborn Names

Dragonborn have personal names given at birth, but they put their clan names first as a mark of honor. A childhood name or nickname is often used among clutchmates as a descriptive term or a term of endearment. The name might recall an event or center on a habit.

Male Names: Aran, Balast, Hrisk, Onaar, Ghiss, Heska, Laev, Medra, Moen, Naar, Pan, Lael, Rhoth, Shamish, Shein, Tarun, Torind

Female Names: Akra, Biri, Daar, Farideh, Harnn, Havilar, Jheri, Kava, Korinn, Misann, Nala, Peras, Rainis, Sora, Surina, Thava, Ranna

Childhood Names: Crystalos, Forgeheart, Leer, Peak, Swordclaw, Stormlock

Clan Names: Delphir, Darian, Delmir, Drandion, Fabradon, Kepolk, Kerphylon, Imbatual, Liakaendalon, Myasn, Nenisin, Noxinus, Ophinsear, Prindix, Shestidan, Turus, Vertisa, Yarerit

 

Belial Traits

Your draconic heritage manifests in a variety of traits you share with dragonborn.

Ability Score Increase

Your Strength score increases by 2, and your Charisma score increases by 1.

Age

Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.

Alignment

Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.

Size

Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry

Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

Comments

Posts Quoted:
Reply
Clear All Quotes