Homebrew Fetch Species Details
fetches appear when someone is going to die within 35 years of their first appearance, thus creating the unlucky number of 35 in most cultures. a fetch unlike the beliefs of most are not summoned but the first fetch was created by the soul of a man who got stuck in the fey wild, then one day he stumbled into an archfeys domain unknowingly, after centuries of aimless wandering, the archfey took pity on this poor soul, as he was a benevolent fey, but when the fey tried to help this man he realized the man's soul lost all tether to the material plane, and the spell failed, creating the very first fetch
Fetch Traits
shapechanger, living omen of death, corporeal ghostly form, death seer, fey ancestry, innate spell-caster healing inability, "dark magic", magic morality understanding, time loop-hole usage.darkvision
you have a darkvision range of 60 feet
shapechanger
You have the ability to change your shape, size and languages to the exact copy of someone else, under the conditions they will die in the next 35 years, and they are humanoid, or otherwise similar.
living omen of death,
You are considered a death omen in every culture, if someone recognizes what you are, they become frightened with the source being you for as long as you are in the room with them
corporeal ghostly form,
You are considered an undead ghost, however you have a corporeal form, meaning you can not pass through walls, floors, ceilings, and can be hurt by piercing, slashing, and bludgeoning attacks that are not magic
death seer,
You can see the death of someone who will die in the next 35 years, and the clearer the vision you have of the individual, the closer they are to dying, you can choose to do something to prevent their death or choose to leave them be
fey ancestry,
You are descended from fey magic
innate spell-caster,
You can cast telekinesis, aid, and alarm at will. Once either aid or alarm is cast, you cannot cast either until you complete a short or long rest.
healing inability,
Being a symbol of death you cannot heal a living thing therefore your magic ability is limited from healing spells and curse-removing spells, however you do have the ability to increase someone's resistance to harm, curses, or increase their max hp
"dark magic"
You have a proficiency with magics considered “evil”, [e.g.
Necromancy, conjuration w/ infernals, and CE creatures, etc.]
magic morality understanding,
You understand that magic does not take any specific alignment depending on schools, it is not inherently good or evil, it depends on who is using it and for what that is good or evil.
Time loop-hole usage,
Fetches being symbols of death see dozens of people die, which may cause them to do anything in their power to stop people from dying, causing them to use any and all loop-holes in time and fate they can.
creature type
You are undead (fey)
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